Compare commits
4 Commits
v1.0.0
...
server-fea
| Author | SHA1 | Date | |
|---|---|---|---|
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9ba67e55cd | ||
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0d23216c74 | ||
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bc8b63d231 | ||
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717d263850 |
@@ -864,6 +864,10 @@
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"role": "manager"
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"role": "manager"
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}
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}
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],
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],
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"musicConfig": {
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"enabled": true,
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"filePath": "/assets/music/1765778401201.mp3"
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},
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"displayConfig": {
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"displayConfig": {
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"showBonusModule": true,
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"showBonusModule": true,
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"individual": {
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"individual": {
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@@ -951,35 +955,8 @@
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|||||||
"date": "2026-02-08",
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"date": "2026-02-08",
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||||||
"time": "00:00:00"
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"time": "00:00:00"
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},
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},
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"drumConfig": {
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"music": {
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"sound": {
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"enabled": true,
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"volume": 1,
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"filePath": "/assets/music/1765778401201.mp3"
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"frequency1": 150,
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"frequency2": 100,
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"attackTime": 0.01,
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"decayTime": 0.3,
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"type1": "sine",
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"type2": "triangle",
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"enabled": false
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},
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"animation": {
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"beatInterval": 200,
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"beatScale": 1.3,
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"beatTranslateY": -15,
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"beatRotate": 5,
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"idlePulseDuration": 2,
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"beatDuration": 100,
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"enabled": true
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},
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"pattern": {
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"strongBeats": [
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1,
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4
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],
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"totalBeats": 4,
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"accentMultiplier": 1.5,
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"accentFrequencyOffset": 10,
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"accentAnimation": 50
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}
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}
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}
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}
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}
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379
package-lock.json
generated
379
package-lock.json
generated
@@ -9,13 +9,14 @@
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|||||||
"version": "0.0.0",
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"version": "0.0.0",
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||||||
"dependencies": {
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"dependencies": {
|
||||||
"cors": "^2.8.5",
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"cors": "^2.8.5",
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"express": "^5.1.0",
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"express": "^5.2.1",
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||||||
"multer": "^1.4.5-lts.1",
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"multer": "^1.4.5-lts.1",
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||||||
"vue": "^3.5.24",
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"vue": "^3.5.24",
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"vue-router": "^4.6.3"
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"vue-router": "^4.6.3"
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},
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},
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"devDependencies": {
|
"devDependencies": {
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||||||
"@vitejs/plugin-vue": "^6.0.1",
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"@vitejs/plugin-vue": "^6.0.1",
|
||||||
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"nodemon": "^3.1.11",
|
||||||
"sass": "^1.94.0",
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"sass": "^1.94.0",
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||||||
"vite": "^7.2.2"
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"vite": "^7.2.2"
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}
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}
|
||||||
@@ -1282,30 +1283,92 @@
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|||||||
"node": ">= 0.6"
|
"node": ">= 0.6"
|
||||||
}
|
}
|
||||||
},
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},
|
||||||
|
"node_modules/anymatch": {
|
||||||
|
"version": "3.1.3",
|
||||||
|
"resolved": "https://registry.npmmirror.com/anymatch/-/anymatch-3.1.3.tgz",
|
||||||
|
"integrity": "sha512-KMReFUr0B4t+D+OBkjR3KYqvocp2XaSzO55UcB6mgQMd3KbcE+mWTyvVV7D/zsdEbNnV6acZUutkiHQXvTr1Rw==",
|
||||||
|
"dev": true,
|
||||||
|
"license": "ISC",
|
||||||
|
"dependencies": {
|
||||||
|
"normalize-path": "^3.0.0",
|
||||||
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"picomatch": "^2.0.4"
|
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},
|
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"engines": {
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"node": ">= 8"
|
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}
|
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},
|
||||||
|
"node_modules/anymatch/node_modules/picomatch": {
|
||||||
|
"version": "2.3.1",
|
||||||
|
"resolved": "https://registry.npmmirror.com/picomatch/-/picomatch-2.3.1.tgz",
|
||||||
|
"integrity": "sha512-JU3teHTNjmE2VCGFzuY8EXzCDVwEqB2a8fsIvwaStHhAWJEeVd1o1QD80CU6+ZdEXXSLbSsuLwJjkCBWqRQUVA==",
|
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|
"dev": true,
|
||||||
|
"license": "MIT",
|
||||||
|
"engines": {
|
||||||
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"node": ">=8.6"
|
||||||
|
},
|
||||||
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"funding": {
|
||||||
|
"url": "https://github.com/sponsors/jonschlinkert"
|
||||||
|
}
|
||||||
|
},
|
||||||
"node_modules/append-field": {
|
"node_modules/append-field": {
|
||||||
"version": "1.0.0",
|
"version": "1.0.0",
|
||||||
"resolved": "https://registry.npmmirror.com/append-field/-/append-field-1.0.0.tgz",
|
"resolved": "https://registry.npmmirror.com/append-field/-/append-field-1.0.0.tgz",
|
||||||
"integrity": "sha512-klpgFSWLW1ZEs8svjfb7g4qWY0YS5imI82dTg+QahUvJ8YqAY0P10Uk8tTyh9ZGuYEZEMaeJYCF5BFuX552hsw==",
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|
||||||
"license": "MIT"
|
"license": "MIT"
|
||||||
},
|
},
|
||||||
|
"node_modules/balanced-match": {
|
||||||
|
"version": "1.0.2",
|
||||||
|
"resolved": "https://registry.npmmirror.com/balanced-match/-/balanced-match-1.0.2.tgz",
|
||||||
|
"integrity": "sha512-3oSeUO0TMV67hN1AmbXsK4yaqU7tjiHlbxRDZOpH0KW9+CeX4bRAaX0Anxt0tx2MrpRpWwQaPwIlISEJhYU5Pw==",
|
||||||
|
"dev": true,
|
||||||
|
"license": "MIT"
|
||||||
|
},
|
||||||
|
"node_modules/binary-extensions": {
|
||||||
|
"version": "2.3.0",
|
||||||
|
"resolved": "https://registry.npmmirror.com/binary-extensions/-/binary-extensions-2.3.0.tgz",
|
||||||
|
"integrity": "sha512-Ceh+7ox5qe7LJuLHoY0feh3pHuUDHAcRUeyL2VYghZwfpkNIy/+8Ocg0a3UuSoYzavmylwuLWQOf3hl0jjMMIw==",
|
||||||
|
"dev": true,
|
||||||
|
"license": "MIT",
|
||||||
|
"engines": {
|
||||||
|
"node": ">=8"
|
||||||
|
},
|
||||||
|
"funding": {
|
||||||
|
"url": "https://github.com/sponsors/sindresorhus"
|
||||||
|
}
|
||||||
|
},
|
||||||
"node_modules/body-parser": {
|
"node_modules/body-parser": {
|
||||||
"version": "2.2.0",
|
"version": "2.2.1",
|
||||||
"resolved": "https://registry.npmmirror.com/body-parser/-/body-parser-2.2.0.tgz",
|
"resolved": "https://registry.npmmirror.com/body-parser/-/body-parser-2.2.1.tgz",
|
||||||
"integrity": "sha512-02qvAaxv8tp7fBa/mw1ga98OGm+eCbqzJOKoRt70sLmfEEi+jyBYVTDGfCL/k06/4EMk/z01gCe7HoCH/f2LTg==",
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||||||
"license": "MIT",
|
"license": "MIT",
|
||||||
"dependencies": {
|
"dependencies": {
|
||||||
"bytes": "^3.1.2",
|
"bytes": "^3.1.2",
|
||||||
"content-type": "^1.0.5",
|
"content-type": "^1.0.5",
|
||||||
"debug": "^4.4.0",
|
"debug": "^4.4.3",
|
||||||
"http-errors": "^2.0.0",
|
"http-errors": "^2.0.0",
|
||||||
"iconv-lite": "^0.6.3",
|
"iconv-lite": "^0.7.0",
|
||||||
"on-finished": "^2.4.1",
|
"on-finished": "^2.4.1",
|
||||||
"qs": "^6.14.0",
|
"qs": "^6.14.0",
|
||||||
"raw-body": "^3.0.0",
|
"raw-body": "^3.0.1",
|
||||||
"type-is": "^2.0.0"
|
"type-is": "^2.0.1"
|
||||||
},
|
},
|
||||||
"engines": {
|
"engines": {
|
||||||
"node": ">=18"
|
"node": ">=18"
|
||||||
|
},
|
||||||
|
"funding": {
|
||||||
|
"type": "opencollective",
|
||||||
|
"url": "https://opencollective.com/express"
|
||||||
|
}
|
||||||
|
},
|
||||||
|
"node_modules/brace-expansion": {
|
||||||
|
"version": "1.1.12",
|
||||||
|
"resolved": "https://registry.npmmirror.com/brace-expansion/-/brace-expansion-1.1.12.tgz",
|
||||||
|
"integrity": "sha512-9T9UjW3r0UW5c1Q7GTwllptXwhvYmEzFhzMfZ9H7FQWt+uZePjZPjBP/W1ZEyZ1twGWom5/56TF4lPcqjnDHcg==",
|
||||||
|
"dev": true,
|
||||||
|
"license": "MIT",
|
||||||
|
"dependencies": {
|
||||||
|
"balanced-match": "^1.0.0",
|
||||||
|
"concat-map": "0.0.1"
|
||||||
}
|
}
|
||||||
},
|
},
|
||||||
"node_modules/braces": {
|
"node_modules/braces": {
|
||||||
@@ -1314,7 +1377,6 @@
|
|||||||
"integrity": "sha512-yQbXgO/OSZVD2IsiLlro+7Hf6Q18EJrKSEsdoMzKePKXct3gvD8oLcOQdIzGupr5Fj+EDe8gO/lxc1BzfMpxvA==",
|
"integrity": "sha512-yQbXgO/OSZVD2IsiLlro+7Hf6Q18EJrKSEsdoMzKePKXct3gvD8oLcOQdIzGupr5Fj+EDe8gO/lxc1BzfMpxvA==",
|
||||||
"dev": true,
|
"dev": true,
|
||||||
"license": "MIT",
|
"license": "MIT",
|
||||||
"optional": true,
|
|
||||||
"dependencies": {
|
"dependencies": {
|
||||||
"fill-range": "^7.1.1"
|
"fill-range": "^7.1.1"
|
||||||
},
|
},
|
||||||
@@ -1393,6 +1455,13 @@
|
|||||||
"url": "https://paulmillr.com/funding/"
|
"url": "https://paulmillr.com/funding/"
|
||||||
}
|
}
|
||||||
},
|
},
|
||||||
|
"node_modules/concat-map": {
|
||||||
|
"version": "0.0.1",
|
||||||
|
"resolved": "https://registry.npmmirror.com/concat-map/-/concat-map-0.0.1.tgz",
|
||||||
|
"integrity": "sha512-/Srv4dswyQNBfohGpz9o6Yb3Gz3SrUDqBH5rTuhGR7ahtlbYKnVxw2bCFMRljaA7EXHaXZ8wsHdodFvbkhKmqg==",
|
||||||
|
"dev": true,
|
||||||
|
"license": "MIT"
|
||||||
|
},
|
||||||
"node_modules/concat-stream": {
|
"node_modules/concat-stream": {
|
||||||
"version": "1.6.2",
|
"version": "1.6.2",
|
||||||
"resolved": "https://registry.npmmirror.com/concat-stream/-/concat-stream-1.6.2.tgz",
|
"resolved": "https://registry.npmmirror.com/concat-stream/-/concat-stream-1.6.2.tgz",
|
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@@ -1647,18 +1716,19 @@
|
|||||||
}
|
}
|
||||||
},
|
},
|
||||||
"node_modules/express": {
|
"node_modules/express": {
|
||||||
"version": "5.1.0",
|
"version": "5.2.1",
|
||||||
"resolved": "https://registry.npmmirror.com/express/-/express-5.1.0.tgz",
|
"resolved": "https://registry.npmmirror.com/express/-/express-5.2.1.tgz",
|
||||||
"integrity": "sha512-DT9ck5YIRU+8GYzzU5kT3eHGA5iL+1Zd0EutOmTE9Dtk+Tvuzd23VBU+ec7HPNSTxXYO55gPV/hq4pSBJDjFpA==",
|
"integrity": "sha512-hIS4idWWai69NezIdRt2xFVofaF4j+6INOpJlVOLDO8zXGpUVEVzIYk12UUi2JzjEzWL3IOAxcTubgz9Po0yXw==",
|
||||||
"license": "MIT",
|
"license": "MIT",
|
||||||
"dependencies": {
|
"dependencies": {
|
||||||
"accepts": "^2.0.0",
|
"accepts": "^2.0.0",
|
||||||
"body-parser": "^2.2.0",
|
"body-parser": "^2.2.1",
|
||||||
"content-disposition": "^1.0.0",
|
"content-disposition": "^1.0.0",
|
||||||
"content-type": "^1.0.5",
|
"content-type": "^1.0.5",
|
||||||
"cookie": "^0.7.1",
|
"cookie": "^0.7.1",
|
||||||
"cookie-signature": "^1.2.1",
|
"cookie-signature": "^1.2.1",
|
||||||
"debug": "^4.4.0",
|
"debug": "^4.4.0",
|
||||||
|
"depd": "^2.0.0",
|
||||||
"encodeurl": "^2.0.0",
|
"encodeurl": "^2.0.0",
|
||||||
"escape-html": "^1.0.3",
|
"escape-html": "^1.0.3",
|
||||||
"etag": "^1.8.1",
|
"etag": "^1.8.1",
|
||||||
@@ -1712,7 +1782,6 @@
|
|||||||
"integrity": "sha512-YsGpe3WHLK8ZYi4tWDg2Jy3ebRz2rXowDxnld4bkQB00cc/1Zw9AWnC0i9ztDJitivtQvaI9KaLyKrc+hBW0yg==",
|
"integrity": "sha512-YsGpe3WHLK8ZYi4tWDg2Jy3ebRz2rXowDxnld4bkQB00cc/1Zw9AWnC0i9ztDJitivtQvaI9KaLyKrc+hBW0yg==",
|
||||||
"dev": true,
|
"dev": true,
|
||||||
"license": "MIT",
|
"license": "MIT",
|
||||||
"optional": true,
|
|
||||||
"dependencies": {
|
"dependencies": {
|
||||||
"to-regex-range": "^5.0.1"
|
"to-regex-range": "^5.0.1"
|
||||||
},
|
},
|
||||||
@@ -1816,6 +1885,19 @@
|
|||||||
"node": ">= 0.4"
|
"node": ">= 0.4"
|
||||||
}
|
}
|
||||||
},
|
},
|
||||||
|
"node_modules/glob-parent": {
|
||||||
|
"version": "5.1.2",
|
||||||
|
"resolved": "https://registry.npmmirror.com/glob-parent/-/glob-parent-5.1.2.tgz",
|
||||||
|
"integrity": "sha512-AOIgSQCepiJYwP3ARnGx+5VnTu2HBYdzbGP45eLw1vr3zB3vZLeyed1sC9hnbcOc9/SrMyM5RPQrkGz4aS9Zow==",
|
||||||
|
"dev": true,
|
||||||
|
"license": "ISC",
|
||||||
|
"dependencies": {
|
||||||
|
"is-glob": "^4.0.1"
|
||||||
|
},
|
||||||
|
"engines": {
|
||||||
|
"node": ">= 6"
|
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|
}
|
||||||
|
},
|
||||||
"node_modules/gopd": {
|
"node_modules/gopd": {
|
||||||
"version": "1.2.0",
|
"version": "1.2.0",
|
||||||
"resolved": "https://registry.npmmirror.com/gopd/-/gopd-1.2.0.tgz",
|
"resolved": "https://registry.npmmirror.com/gopd/-/gopd-1.2.0.tgz",
|
||||||
@@ -1828,6 +1910,16 @@
|
|||||||
"url": "https://github.com/sponsors/ljharb"
|
"url": "https://github.com/sponsors/ljharb"
|
||||||
}
|
}
|
||||||
},
|
},
|
||||||
|
"node_modules/has-flag": {
|
||||||
|
"version": "3.0.0",
|
||||||
|
"resolved": "https://registry.npmmirror.com/has-flag/-/has-flag-3.0.0.tgz",
|
||||||
|
"integrity": "sha512-sKJf1+ceQBr4SMkvQnBDNDtf4TXpVhVGateu0t918bl30FnbE2m4vNLX+VWe/dpjlb+HugGYzW7uQXH98HPEYw==",
|
||||||
|
"dev": true,
|
||||||
|
"license": "MIT",
|
||||||
|
"engines": {
|
||||||
|
"node": ">=4"
|
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|
}
|
||||||
|
},
|
||||||
"node_modules/has-symbols": {
|
"node_modules/has-symbols": {
|
||||||
"version": "1.1.0",
|
"version": "1.1.0",
|
||||||
"resolved": "https://registry.npmmirror.com/has-symbols/-/has-symbols-1.1.0.tgz",
|
"resolved": "https://registry.npmmirror.com/has-symbols/-/has-symbols-1.1.0.tgz",
|
||||||
@@ -1853,42 +1945,48 @@
|
|||||||
}
|
}
|
||||||
},
|
},
|
||||||
"node_modules/http-errors": {
|
"node_modules/http-errors": {
|
||||||
"version": "2.0.0",
|
"version": "2.0.1",
|
||||||
"resolved": "https://registry.npmmirror.com/http-errors/-/http-errors-2.0.0.tgz",
|
"resolved": "https://registry.npmmirror.com/http-errors/-/http-errors-2.0.1.tgz",
|
||||||
"integrity": "sha512-FtwrG/euBzaEjYeRqOgly7G0qviiXoJWnvEH2Z1plBdXgbyjv34pHTSb9zoeHMyDy33+DWy5Wt9Wo+TURtOYSQ==",
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"integrity": "sha512-4FbRdAX+bSdmo4AUFuS0WNiPz8NgFt+r8ThgNWmlrjQjt1Q7ZR9+zTlce2859x4KSXrwIsaeTqDoKQmtP8pLmQ==",
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"license": "MIT",
|
"license": "MIT",
|
||||||
"dependencies": {
|
"dependencies": {
|
||||||
"depd": "2.0.0",
|
"depd": "~2.0.0",
|
||||||
"inherits": "2.0.4",
|
"inherits": "~2.0.4",
|
||||||
"setprototypeof": "1.2.0",
|
"setprototypeof": "~1.2.0",
|
||||||
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@@ -1911,13 +2009,25 @@
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@@ -1928,7 +2038,6 @@
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@@ -2048,6 +2156,19 @@
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@@ -2172,6 +2293,96 @@
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@@ -2299,6 +2510,13 @@
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"node": ">= 0.10"
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"node": ">= 0.10"
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@@ -2324,36 +2542,20 @@
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"license": "MIT",
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"safer-buffer": ">= 2.1.2 < 3.0.0"
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||||||
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||||||
"engines": {
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"node": ">=0.10.0"
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||||||
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||||||
"funding": {
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"type": "opencollective",
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"url": "https://opencollective.com/express"
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"resolved": "https://registry.npmmirror.com/readable-stream/-/readable-stream-2.3.8.tgz",
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"resolved": "https://registry.npmmirror.com/readable-stream/-/readable-stream-2.3.8.tgz",
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||||||
@@ -2494,6 +2696,19 @@
|
|||||||
"@parcel/watcher": "^2.4.1"
|
"@parcel/watcher": "^2.4.1"
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"version": "7.7.3",
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"dev": true,
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"license": "ISC",
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"bin": {
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||||||
|
"semver": "bin/semver.js"
|
||||||
|
},
|
||||||
|
"engines": {
|
||||||
|
"node": ">=10"
|
||||||
|
}
|
||||||
|
},
|
||||||
"node_modules/send": {
|
"node_modules/send": {
|
||||||
"version": "1.2.0",
|
"version": "1.2.0",
|
||||||
"resolved": "https://registry.npmmirror.com/send/-/send-1.2.0.tgz",
|
"resolved": "https://registry.npmmirror.com/send/-/send-1.2.0.tgz",
|
||||||
@@ -2609,6 +2824,19 @@
|
|||||||
"url": "https://github.com/sponsors/ljharb"
|
"url": "https://github.com/sponsors/ljharb"
|
||||||
}
|
}
|
||||||
},
|
},
|
||||||
|
"node_modules/simple-update-notifier": {
|
||||||
|
"version": "2.0.0",
|
||||||
|
"resolved": "https://registry.npmmirror.com/simple-update-notifier/-/simple-update-notifier-2.0.0.tgz",
|
||||||
|
"integrity": "sha512-a2B9Y0KlNXl9u/vsW6sTIu9vGEpfKu2wRV6l1H3XEas/0gUIzGzBoP/IouTcUQbm9JWZLH3COxyn03TYlFax6w==",
|
||||||
|
"dev": true,
|
||||||
|
"license": "MIT",
|
||||||
|
"dependencies": {
|
||||||
|
"semver": "^7.5.3"
|
||||||
|
},
|
||||||
|
"engines": {
|
||||||
|
"node": ">=10"
|
||||||
|
}
|
||||||
|
},
|
||||||
"node_modules/source-map-js": {
|
"node_modules/source-map-js": {
|
||||||
"version": "1.2.1",
|
"version": "1.2.1",
|
||||||
"resolved": "https://registry.npmmirror.com/source-map-js/-/source-map-js-1.2.1.tgz",
|
"resolved": "https://registry.npmmirror.com/source-map-js/-/source-map-js-1.2.1.tgz",
|
||||||
@@ -2650,6 +2878,19 @@
|
|||||||
"integrity": "sha512-Gd2UZBJDkXlY7GbJxfsE8/nvKkUEU1G38c1siN6QP6a9PT9MmHB8GnpscSmMJSoF8LOIrt8ud/wPtojys4G6+g==",
|
"integrity": "sha512-Gd2UZBJDkXlY7GbJxfsE8/nvKkUEU1G38c1siN6QP6a9PT9MmHB8GnpscSmMJSoF8LOIrt8ud/wPtojys4G6+g==",
|
||||||
"license": "MIT"
|
"license": "MIT"
|
||||||
},
|
},
|
||||||
|
"node_modules/supports-color": {
|
||||||
|
"version": "5.5.0",
|
||||||
|
"resolved": "https://registry.npmmirror.com/supports-color/-/supports-color-5.5.0.tgz",
|
||||||
|
"integrity": "sha512-QjVjwdXIt408MIiAqCX4oUKsgU2EqAGzs2Ppkm4aQYbjm+ZEWEcW4SfFNTr4uMNZma0ey4f5lgLrkB0aX0QMow==",
|
||||||
|
"dev": true,
|
||||||
|
"license": "MIT",
|
||||||
|
"dependencies": {
|
||||||
|
"has-flag": "^3.0.0"
|
||||||
|
},
|
||||||
|
"engines": {
|
||||||
|
"node": ">=4"
|
||||||
|
}
|
||||||
|
},
|
||||||
"node_modules/tinyglobby": {
|
"node_modules/tinyglobby": {
|
||||||
"version": "0.2.15",
|
"version": "0.2.15",
|
||||||
"resolved": "https://registry.npmmirror.com/tinyglobby/-/tinyglobby-0.2.15.tgz",
|
"resolved": "https://registry.npmmirror.com/tinyglobby/-/tinyglobby-0.2.15.tgz",
|
||||||
@@ -2673,7 +2914,6 @@
|
|||||||
"integrity": "sha512-65P7iz6X5yEr1cwcgvQxbbIw7Uk3gOy5dIdtZ4rDveLqhrdJP+Li/Hx6tyK0NEb+2GCyneCMJiGqrADCSNk8sQ==",
|
"integrity": "sha512-65P7iz6X5yEr1cwcgvQxbbIw7Uk3gOy5dIdtZ4rDveLqhrdJP+Li/Hx6tyK0NEb+2GCyneCMJiGqrADCSNk8sQ==",
|
||||||
"dev": true,
|
"dev": true,
|
||||||
"license": "MIT",
|
"license": "MIT",
|
||||||
"optional": true,
|
|
||||||
"dependencies": {
|
"dependencies": {
|
||||||
"is-number": "^7.0.0"
|
"is-number": "^7.0.0"
|
||||||
},
|
},
|
||||||
@@ -2690,6 +2930,16 @@
|
|||||||
"node": ">=0.6"
|
"node": ">=0.6"
|
||||||
}
|
}
|
||||||
},
|
},
|
||||||
|
"node_modules/touch": {
|
||||||
|
"version": "3.1.1",
|
||||||
|
"resolved": "https://registry.npmmirror.com/touch/-/touch-3.1.1.tgz",
|
||||||
|
"integrity": "sha512-r0eojU4bI8MnHr8c5bNo7lJDdI2qXlWWJk6a9EAFG7vbhTjElYhBVS3/miuE0uOuoLdb8Mc/rVfsmm6eo5o9GA==",
|
||||||
|
"dev": true,
|
||||||
|
"license": "ISC",
|
||||||
|
"bin": {
|
||||||
|
"nodetouch": "bin/nodetouch.js"
|
||||||
|
}
|
||||||
|
},
|
||||||
"node_modules/type-is": {
|
"node_modules/type-is": {
|
||||||
"version": "2.0.1",
|
"version": "2.0.1",
|
||||||
"resolved": "https://registry.npmmirror.com/type-is/-/type-is-2.0.1.tgz",
|
"resolved": "https://registry.npmmirror.com/type-is/-/type-is-2.0.1.tgz",
|
||||||
@@ -2710,6 +2960,13 @@
|
|||||||
"integrity": "sha512-/aCDEGatGvZ2BIk+HmLf4ifCJFwvKFNb9/JeZPMulfgFracn9QFcAf5GO8B/mweUjSoblS5In0cWhqpfs/5PQA==",
|
"integrity": "sha512-/aCDEGatGvZ2BIk+HmLf4ifCJFwvKFNb9/JeZPMulfgFracn9QFcAf5GO8B/mweUjSoblS5In0cWhqpfs/5PQA==",
|
||||||
"license": "MIT"
|
"license": "MIT"
|
||||||
},
|
},
|
||||||
|
"node_modules/undefsafe": {
|
||||||
|
"version": "2.0.5",
|
||||||
|
"resolved": "https://registry.npmmirror.com/undefsafe/-/undefsafe-2.0.5.tgz",
|
||||||
|
"integrity": "sha512-WxONCrssBM8TSPRqN5EmsjVrsv4A8X12J4ArBiiayv3DyyG3ZlIg6yysuuSYdZsVz3TKcTg2fd//Ujd4CHV1iA==",
|
||||||
|
"dev": true,
|
||||||
|
"license": "MIT"
|
||||||
|
},
|
||||||
"node_modules/unpipe": {
|
"node_modules/unpipe": {
|
||||||
"version": "1.0.0",
|
"version": "1.0.0",
|
||||||
"resolved": "https://registry.npmmirror.com/unpipe/-/unpipe-1.0.0.tgz",
|
"resolved": "https://registry.npmmirror.com/unpipe/-/unpipe-1.0.0.tgz",
|
||||||
|
|||||||
@@ -12,13 +12,14 @@
|
|||||||
},
|
},
|
||||||
"dependencies": {
|
"dependencies": {
|
||||||
"cors": "^2.8.5",
|
"cors": "^2.8.5",
|
||||||
"express": "^5.1.0",
|
"express": "^5.2.1",
|
||||||
"multer": "^1.4.5-lts.1",
|
"multer": "^1.4.5-lts.1",
|
||||||
"vue": "^3.5.24",
|
"vue": "^3.5.24",
|
||||||
"vue-router": "^4.6.3"
|
"vue-router": "^4.6.3"
|
||||||
},
|
},
|
||||||
"devDependencies": {
|
"devDependencies": {
|
||||||
"@vitejs/plugin-vue": "^6.0.1",
|
"@vitejs/plugin-vue": "^6.0.1",
|
||||||
|
"nodemon": "^3.1.11",
|
||||||
"sass": "^1.94.0",
|
"sass": "^1.94.0",
|
||||||
"vite": "^7.2.2"
|
"vite": "^7.2.2"
|
||||||
}
|
}
|
||||||
|
|||||||
BIN
public/assets/music/background.mp3
Normal file
BIN
public/assets/music/background.mp3
Normal file
Binary file not shown.
202
server.js
202
server.js
@@ -13,14 +13,15 @@ const app = express();
|
|||||||
const PORT = 3000;
|
const PORT = 3000;
|
||||||
const CONFIG_FILE_PATH = path.join(__dirname, 'data', 'config.json');
|
const CONFIG_FILE_PATH = path.join(__dirname, 'data', 'config.json');
|
||||||
|
|
||||||
// 创建上传目录
|
// ===================== 原有图片上传配置(保留) =====================
|
||||||
|
// 创建图片上传目录
|
||||||
const uploadDir = path.join(__dirname, 'uploads');
|
const uploadDir = path.join(__dirname, 'uploads');
|
||||||
if (!fs.existsSync(uploadDir)) {
|
if (!fs.existsSync(uploadDir)) {
|
||||||
fs.mkdirSync(uploadDir, { recursive: true });
|
fs.mkdirSync(uploadDir, { recursive: true });
|
||||||
}
|
}
|
||||||
|
|
||||||
// 配置multer
|
// 图片上传multer配置
|
||||||
const storage = multer.diskStorage({
|
const imageStorage = multer.diskStorage({
|
||||||
destination: (req, file, cb) => {
|
destination: (req, file, cb) => {
|
||||||
cb(null, uploadDir);
|
cb(null, uploadDir);
|
||||||
},
|
},
|
||||||
@@ -32,8 +33,8 @@ const storage = multer.diskStorage({
|
|||||||
}
|
}
|
||||||
});
|
});
|
||||||
|
|
||||||
const upload = multer({
|
const imageUpload = multer({
|
||||||
storage,
|
storage: imageStorage,
|
||||||
limits: { fileSize: 5 * 1024 * 1024 }, // 5MB限制
|
limits: { fileSize: 5 * 1024 * 1024 }, // 5MB限制
|
||||||
fileFilter: (req, file, cb) => {
|
fileFilter: (req, file, cb) => {
|
||||||
const allowedTypes = /jpeg|jpg|png|gif/;
|
const allowedTypes = /jpeg|jpg|png|gif/;
|
||||||
@@ -47,15 +48,55 @@ const upload = multer({
|
|||||||
}
|
}
|
||||||
});
|
});
|
||||||
|
|
||||||
// 中间件
|
// ===================== 新增:音乐上传配置 =====================
|
||||||
|
// 创建音乐上传目录(对应前端访问路径)
|
||||||
|
const musicUploadDir = path.join(__dirname, 'public', 'assets', 'music');
|
||||||
|
// 确保目录存在(不存在则创建)
|
||||||
|
if (!fs.existsSync(musicUploadDir)) {
|
||||||
|
fs.mkdirSync(musicUploadDir, { recursive: true });
|
||||||
|
}
|
||||||
|
|
||||||
|
// 音乐上传multer配置
|
||||||
|
const musicStorage = multer.diskStorage({
|
||||||
|
destination: (req, file, cb) => {
|
||||||
|
cb(null, musicUploadDir); // 保存到public/assets/music
|
||||||
|
},
|
||||||
|
filename: (req, file, cb) => {
|
||||||
|
// 保留原文件名+时间戳,避免重复
|
||||||
|
const timestamp = Date.now();
|
||||||
|
const ext = path.extname(file.originalname);
|
||||||
|
const filename = `${timestamp}${ext}`;
|
||||||
|
cb(null, filename);
|
||||||
|
}
|
||||||
|
});
|
||||||
|
|
||||||
|
const musicUpload = multer({
|
||||||
|
storage: musicStorage,
|
||||||
|
limits: { fileSize: 10 * 1024 * 1024 }, // 10MB音乐文件限制
|
||||||
|
fileFilter: (req, file, cb) => {
|
||||||
|
// 仅允许MP3格式
|
||||||
|
const allowedTypes = /mp3/;
|
||||||
|
const extname = allowedTypes.test(path.extname(file.originalname).toLowerCase());
|
||||||
|
const mimetype = allowedTypes.test(file.mimetype) || file.mimetype === 'audio/mpeg';
|
||||||
|
if (extname && mimetype) {
|
||||||
|
return cb(null, true);
|
||||||
|
} else {
|
||||||
|
cb(new Error('只允许上传MP3格式的音频文件!'));
|
||||||
|
}
|
||||||
|
}
|
||||||
|
});
|
||||||
|
|
||||||
|
// ===================== 中间件(保留+优化) =====================
|
||||||
app.use(cors());
|
app.use(cors());
|
||||||
app.use(express.json());
|
app.use(express.json());
|
||||||
|
|
||||||
// 静态文件服务(Vue应用和上传的图片)
|
// 静态文件服务(Vue应用、上传的图片、音乐文件)
|
||||||
app.use(express.static(path.join(__dirname, 'dist')));
|
app.use(express.static(path.join(__dirname, 'dist')));
|
||||||
app.use('/uploads', express.static(uploadDir));
|
app.use('/uploads', express.static(uploadDir));
|
||||||
|
app.use('/assets/music', express.static(musicUploadDir)); // 新增:音乐文件静态访问
|
||||||
|
|
||||||
// API: 获取配置数据
|
// ===================== 原有API(保留) =====================
|
||||||
|
// API: 获取整体配置数据
|
||||||
app.get('/api/config', (req, res) => {
|
app.get('/api/config', (req, res) => {
|
||||||
try {
|
try {
|
||||||
const configData = fs.readFileSync(CONFIG_FILE_PATH, 'utf8');
|
const configData = fs.readFileSync(CONFIG_FILE_PATH, 'utf8');
|
||||||
@@ -66,7 +107,7 @@ app.get('/api/config', (req, res) => {
|
|||||||
}
|
}
|
||||||
});
|
});
|
||||||
|
|
||||||
// API: 保存配置数据
|
// API: 保存整体配置数据
|
||||||
app.post('/api/config', (req, res) => {
|
app.post('/api/config', (req, res) => {
|
||||||
try {
|
try {
|
||||||
fs.writeFileSync(CONFIG_FILE_PATH, JSON.stringify(req.body, null, 2), 'utf8');
|
fs.writeFileSync(CONFIG_FILE_PATH, JSON.stringify(req.body, null, 2), 'utf8');
|
||||||
@@ -77,8 +118,140 @@ app.post('/api/config', (req, res) => {
|
|||||||
}
|
}
|
||||||
});
|
});
|
||||||
|
|
||||||
|
// ===================== 新增:音乐专属API =====================
|
||||||
|
// API: 获取音乐配置(单独返回musicConfig)
|
||||||
|
app.get('/api/musicConfig', (req, res) => {
|
||||||
|
try {
|
||||||
|
const configData = fs.readFileSync(CONFIG_FILE_PATH, 'utf8');
|
||||||
|
const config = JSON.parse(configData);
|
||||||
|
// 兜底:如果没有musicConfig,返回默认值
|
||||||
|
res.json(config.musicConfig || {
|
||||||
|
enabled: false,
|
||||||
|
filePath: '/assets/music/background.mp3'
|
||||||
|
});
|
||||||
|
} catch (error) {
|
||||||
|
console.error('读取音乐配置失败:', error);
|
||||||
|
res.status(500).json({
|
||||||
|
enabled: false,
|
||||||
|
filePath: '/assets/music/background.mp3'
|
||||||
|
});
|
||||||
|
}
|
||||||
|
});
|
||||||
|
|
||||||
|
// ===================== 新增:获取已上传音乐列表API =====================
|
||||||
|
app.get('/api/music/list', (req, res) => {
|
||||||
|
try {
|
||||||
|
// 音乐文件存储目录(和之前配置的一致)
|
||||||
|
const musicDir = path.join(__dirname, 'public', 'assets', 'music');
|
||||||
|
// 先判断目录是否存在,避免报错
|
||||||
|
if (!fs.existsSync(musicDir)) {
|
||||||
|
return res.json({ success: true, data: [] });
|
||||||
|
}
|
||||||
|
// 读取目录下的所有MP3文件
|
||||||
|
const files = fs.readdirSync(musicDir).filter(file => file.endsWith('.mp3'));
|
||||||
|
// 返回文件名+访问路径
|
||||||
|
const musicList = files.map(file => ({
|
||||||
|
filename: file,
|
||||||
|
filePath: `/assets/music/${file}`
|
||||||
|
}));
|
||||||
|
res.json({ success: true, data: musicList });
|
||||||
|
} catch (error) {
|
||||||
|
console.error('读取音乐列表失败:', error);
|
||||||
|
res.status(500).json({ success: false, error: '读取音乐列表失败' });
|
||||||
|
}
|
||||||
|
});
|
||||||
|
// ===================== 新增结束 =====================
|
||||||
|
|
||||||
|
// API: 更新音乐配置(仅更新musicConfig节点,不影响其他配置)
|
||||||
|
app.post('/api/musicConfig', (req, res) => {
|
||||||
|
try {
|
||||||
|
// 1. 读取原有配置
|
||||||
|
const configData = fs.readFileSync(CONFIG_FILE_PATH, 'utf8');
|
||||||
|
const config = JSON.parse(configData);
|
||||||
|
|
||||||
|
// 2. 校验参数
|
||||||
|
const { enabled, filePath } = req.body;
|
||||||
|
if (typeof enabled !== 'boolean' || !filePath) {
|
||||||
|
return res.status(400).json({
|
||||||
|
success: false,
|
||||||
|
error: '参数错误:enabled必须为布尔值,filePath不能为空'
|
||||||
|
});
|
||||||
|
}
|
||||||
|
|
||||||
|
// 3. 更新musicConfig节点(保留其他配置不变)
|
||||||
|
config.musicConfig = { enabled, filePath };
|
||||||
|
|
||||||
|
// 4. 写入配置文件
|
||||||
|
fs.writeFileSync(CONFIG_FILE_PATH, JSON.stringify(config, null, 2), 'utf8');
|
||||||
|
|
||||||
|
res.json({
|
||||||
|
success: true,
|
||||||
|
data: config.musicConfig
|
||||||
|
});
|
||||||
|
} catch (error) {
|
||||||
|
console.error('更新音乐配置失败:', error);
|
||||||
|
res.status(500).json({
|
||||||
|
success: false,
|
||||||
|
error: '更新音乐配置失败'
|
||||||
|
});
|
||||||
|
}
|
||||||
|
});
|
||||||
|
|
||||||
|
// API: 上传音乐文件
|
||||||
|
app.post('/api/upload/music', musicUpload.single('musicFile'), (req, res) => {
|
||||||
|
try {
|
||||||
|
if (!req.file) {
|
||||||
|
return res.status(400).json({
|
||||||
|
success: false,
|
||||||
|
error: '没有选择要上传的音乐文件'
|
||||||
|
});
|
||||||
|
}
|
||||||
|
|
||||||
|
// 返回前端可访问的音乐路径(对应public/assets/music)
|
||||||
|
const relativePath = `/assets/music/${req.file.filename}`;
|
||||||
|
res.json({
|
||||||
|
success: true,
|
||||||
|
filePath: relativePath, // 音乐访问路径
|
||||||
|
filename: req.file.filename,
|
||||||
|
originalName: req.file.originalname
|
||||||
|
});
|
||||||
|
} catch (error) {
|
||||||
|
console.error('音乐文件上传失败:', error);
|
||||||
|
res.status(500).json({
|
||||||
|
success: false,
|
||||||
|
error: error.message || '音乐文件上传失败'
|
||||||
|
});
|
||||||
|
}
|
||||||
|
});
|
||||||
|
|
||||||
|
// ===================== 兼容前端旧路径 /upload-music =====================
|
||||||
|
app.post('/upload-music', (req, res) => {
|
||||||
|
musicUpload.single('musicFile')(req, res, (err) => {
|
||||||
|
if (err) {
|
||||||
|
return res.status(500).json({
|
||||||
|
success: false,
|
||||||
|
error: err.message || '音乐文件上传失败'
|
||||||
|
});
|
||||||
|
}
|
||||||
|
if (!req.file) {
|
||||||
|
return res.status(400).json({
|
||||||
|
success: false,
|
||||||
|
error: '没有选择要上传的音乐文件'
|
||||||
|
});
|
||||||
|
}
|
||||||
|
const relativePath = `/assets/music/${req.file.filename}`;
|
||||||
|
res.json({
|
||||||
|
success: true,
|
||||||
|
filePath: relativePath,
|
||||||
|
filename: req.file.filename,
|
||||||
|
originalName: req.file.originalname
|
||||||
|
});
|
||||||
|
});
|
||||||
|
});
|
||||||
|
|
||||||
|
// ===================== 原有图片上传/删除API(保留) =====================
|
||||||
// API: 上传图片
|
// API: 上传图片
|
||||||
app.post('/api/upload', upload.single('image'), (req, res) => {
|
app.post('/api/upload', imageUpload.single('image'), (req, res) => {
|
||||||
try {
|
try {
|
||||||
if (!req.file) {
|
if (!req.file) {
|
||||||
return res.status(400).json({ error: '没有文件上传' });
|
return res.status(400).json({ error: '没有文件上传' });
|
||||||
@@ -115,16 +288,23 @@ app.delete('/api/upload/:filename', (req, res) => {
|
|||||||
}
|
}
|
||||||
});
|
});
|
||||||
|
|
||||||
|
// ===================== 前端路由兼容(保留) =====================
|
||||||
// 处理Vue Router历史模式 - 使用正则表达式代替通配符
|
// 处理Vue Router历史模式 - 使用正则表达式代替通配符
|
||||||
app.get(/^((?!\/api).)*$/, (req, res) => {
|
app.get(/^((?!\/api).)*$/, (req, res) => {
|
||||||
res.sendFile(path.join(__dirname, 'dist', 'index.html'));
|
res.sendFile(path.join(__dirname, 'dist', 'index.html'));
|
||||||
});
|
});
|
||||||
|
|
||||||
|
// ===================== 服务器启动(保留+优化) =====================
|
||||||
// 启动服务器并监听错误
|
// 启动服务器并监听错误
|
||||||
const server = app.listen(PORT, '0.0.0.0', () => {
|
const server = app.listen(PORT, '0.0.0.0', () => {
|
||||||
console.log(`服务器运行在 http://localhost:${PORT}`);
|
console.log(`服务器运行在 http://localhost:${PORT}`);
|
||||||
console.log('服务器已成功启动,可以访问 http://localhost:3000');
|
console.log('服务器已成功启动,可以访问 http://localhost:3000');
|
||||||
console.log('API端点: GET/POST /api/config');
|
console.log('API端点:');
|
||||||
|
console.log(' - 整体配置: GET/POST /api/config');
|
||||||
|
console.log(' - 音乐配置: GET/POST /api/musicConfig');
|
||||||
|
console.log(' - 图片上传: POST /api/upload');
|
||||||
|
console.log(' - 音乐上传: POST /api/upload/music');
|
||||||
|
console.log(' - 图片删除: DELETE /api/upload/:filename');
|
||||||
});
|
});
|
||||||
|
|
||||||
// 监听服务器错误
|
// 监听服务器错误
|
||||||
|
|||||||
@@ -12,8 +12,6 @@ import {
|
|||||||
saveDisplayConfig as saveDisplayConfigToConfig,
|
saveDisplayConfig as saveDisplayConfigToConfig,
|
||||||
getBattleEndTime,
|
getBattleEndTime,
|
||||||
saveBattleEndTime as saveBattleEndTimeToConfig,
|
saveBattleEndTime as saveBattleEndTimeToConfig,
|
||||||
getDrumConfig,
|
|
||||||
saveDrumConfig as saveDrumConfigToConfig,
|
|
||||||
getBonusRules,
|
getBonusRules,
|
||||||
saveBonusRules as saveBonusRulesToConfig
|
saveBonusRules as saveBonusRulesToConfig
|
||||||
} from '../services/configService';
|
} from '../services/configService';
|
||||||
@@ -29,7 +27,7 @@ export let bonusRules = [
|
|||||||
export let systemUsers = [];
|
export let systemUsers = [];
|
||||||
export let displayConfig = null;
|
export let displayConfig = null;
|
||||||
export let battleEndTime = { date: new Date().toISOString().split('T')[0], time: '00:00:00' };
|
export let battleEndTime = { date: new Date().toISOString().split('T')[0], time: '00:00:00' };
|
||||||
export let drumConfig = {};
|
|
||||||
|
|
||||||
// 保存结束时间
|
// 保存结束时间
|
||||||
export const saveBattleEndTime = async (endTime) => {
|
export const saveBattleEndTime = async (endTime) => {
|
||||||
@@ -59,30 +57,7 @@ export const saveDisplayConfig = async (config) => {
|
|||||||
return await saveDisplayConfigToConfig(config);
|
return await saveDisplayConfigToConfig(config);
|
||||||
};
|
};
|
||||||
|
|
||||||
// 保存战鼓配置
|
|
||||||
export const saveDrumConfig = async (config) => {
|
|
||||||
console.log('保存战鼓配置:', config);
|
|
||||||
|
|
||||||
// 深度合并配置,确保嵌套对象(如sound、animation、pattern)的属性不会丢失
|
|
||||||
drumConfig = {
|
|
||||||
...drumConfig,
|
|
||||||
...config,
|
|
||||||
sound: {
|
|
||||||
...drumConfig.sound,
|
|
||||||
...config.sound
|
|
||||||
},
|
|
||||||
animation: {
|
|
||||||
...drumConfig.animation,
|
|
||||||
...config.animation
|
|
||||||
},
|
|
||||||
pattern: {
|
|
||||||
...drumConfig.pattern,
|
|
||||||
...config.pattern
|
|
||||||
}
|
|
||||||
};
|
|
||||||
|
|
||||||
return await saveDrumConfigToConfig(drumConfig);
|
|
||||||
};
|
|
||||||
|
|
||||||
// 保存奖金规则
|
// 保存奖金规则
|
||||||
export const saveBonusRules = async (rules) => {
|
export const saveBonusRules = async (rules) => {
|
||||||
@@ -118,7 +93,7 @@ export const refreshData = async () => {
|
|||||||
systemUsers = await getSystemUsers();
|
systemUsers = await getSystemUsers();
|
||||||
displayConfig = await getDisplayConfig();
|
displayConfig = await getDisplayConfig();
|
||||||
battleEndTime = await getBattleEndTime();
|
battleEndTime = await getBattleEndTime();
|
||||||
drumConfig = await getDrumConfig();
|
|
||||||
return true;
|
return true;
|
||||||
} catch (error) {
|
} catch (error) {
|
||||||
console.error('刷新数据失败:', error);
|
console.error('刷新数据失败:', error);
|
||||||
|
|||||||
@@ -1,7 +1,10 @@
|
|||||||
import { createRouter, createWebHistory } from 'vue-router';
|
import { createRouter, createWebHistory } from 'vue-router';
|
||||||
import BattleRanking from '../views/BattleRanking.vue';
|
import BattleRanking from '../views/BattleRanking.vue'; // 首页组件
|
||||||
import AdminPanel from '../views/AdminPanel.vue';
|
import AdminPanel from '../views/AdminPanel.vue'; // 管理员面板组件
|
||||||
|
import { musicPlayer } from '@/utils/musicPlayer'; // 音乐播放器实例
|
||||||
|
import { getMusicConfig } from '@/services/configService'; // 音乐配置读取服务
|
||||||
|
|
||||||
|
// 路由配置
|
||||||
const routes = [
|
const routes = [
|
||||||
{
|
{
|
||||||
path: '/',
|
path: '/',
|
||||||
@@ -16,23 +19,56 @@ const routes = [
|
|||||||
meta: { title: '管理员面板' }
|
meta: { title: '管理员面板' }
|
||||||
},
|
},
|
||||||
{
|
{
|
||||||
// 捕获所有未匹配的路由,重定向到首页
|
// 404路由:未匹配路径重定向到首页
|
||||||
path: '/:pathMatch(.*)*',
|
path: '/:pathMatch(.*)*',
|
||||||
redirect: '/'
|
redirect: '/'
|
||||||
}
|
}
|
||||||
];
|
];
|
||||||
|
|
||||||
|
// 创建路由实例
|
||||||
const router = createRouter({
|
const router = createRouter({
|
||||||
history: createWebHistory(),
|
history: createWebHistory(),
|
||||||
routes
|
routes
|
||||||
});
|
});
|
||||||
|
|
||||||
// 全局前置守卫,设置页面标题
|
// 路由守卫:页面切换时控制音乐状态
|
||||||
router.beforeEach((to, from, next) => {
|
router.beforeEach(async (to, from, next) => {
|
||||||
// 设置文档标题
|
// 1. 进入管理员页面:强制暂停+静音
|
||||||
|
if (to.path.startsWith('/admin')) {
|
||||||
|
musicPlayer.pause(); // 暂停音乐
|
||||||
|
musicPlayer.setMuted(true); // 强制静音(管理员页面始终无声音)
|
||||||
|
next();
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
|
||||||
|
// 2. 进入首页:按配置播放/暂停
|
||||||
|
if (to.path === '/') {
|
||||||
|
try {
|
||||||
|
const musicConfig = await getMusicConfig(); // 读取音乐配置
|
||||||
|
if (musicConfig.enabled) {
|
||||||
|
// 初始化音乐路径+开关状态
|
||||||
|
musicPlayer.initMusicConfig(musicConfig.filePath, musicConfig.enabled);
|
||||||
|
musicPlayer.setMuted(false); // 首页取消静音
|
||||||
|
musicPlayer.play(); // 播放音乐
|
||||||
|
} else {
|
||||||
|
musicPlayer.pause(); // 开关关闭则暂停
|
||||||
|
}
|
||||||
|
} catch (error) {
|
||||||
|
console.error('首页音乐配置读取失败:', error);
|
||||||
|
musicPlayer.pause();
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
// 3. 进入其他页面:暂停音乐
|
||||||
|
if (to.path !== '/' && !to.path.startsWith('/admin')) {
|
||||||
|
musicPlayer.pause();
|
||||||
|
}
|
||||||
|
|
||||||
|
// 4. 设置页面标题(可选增强)
|
||||||
if (to.meta.title) {
|
if (to.meta.title) {
|
||||||
document.title = to.meta.title;
|
document.title = to.meta.title;
|
||||||
}
|
}
|
||||||
|
|
||||||
next();
|
next();
|
||||||
});
|
});
|
||||||
|
|
||||||
|
|||||||
@@ -1,5 +1,9 @@
|
|||||||
// 配置文件API路径
|
// 配置文件API路径
|
||||||
const CONFIG_API_URL = '/api/config';
|
// 修复后(绝对路径,直接请求后端3000端口)
|
||||||
|
const CONFIG_API_URL = 'http://localhost:3000/api/config';
|
||||||
|
// 新增:音乐相关API地址(和后端接口对应)
|
||||||
|
const MUSIC_API_URL = 'http://localhost:3000/api/musicConfig';
|
||||||
|
const MUSIC_UPLOAD_API_URL = 'http://localhost:3000/api/upload/music';
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* 读取配置文件
|
* 读取配置文件
|
||||||
@@ -102,25 +106,16 @@ const getDefaultConfig = () => ({
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
},
|
},
|
||||||
|
// ========== 音乐配置默认值(和displayConfig同级) ==========
|
||||||
|
music: {
|
||||||
|
enabled: false,
|
||||||
|
filePath: '/assets/music/background.mp3'
|
||||||
|
},
|
||||||
|
// ==========================================================
|
||||||
battleEndTime: {
|
battleEndTime: {
|
||||||
date: new Date().toISOString().split('T')[0],
|
date: new Date().toISOString().split('T')[0],
|
||||||
time: '00:00:00'
|
time: '00:00:00'
|
||||||
},
|
},
|
||||||
drumConfig: {
|
|
||||||
showDrum: false, // 控制战鼓的显示,默认不显示
|
|
||||||
sound: {
|
|
||||||
volume: 1.0,
|
|
||||||
enabled: false, // 控制声音播放,默认不播放
|
|
||||||
soundSrc: '' // 战鼓声音来源文件路径
|
|
||||||
},
|
|
||||||
animation: {
|
|
||||||
enabled: false
|
|
||||||
},
|
|
||||||
pattern: {
|
|
||||||
strongBeats: [1],
|
|
||||||
totalBeats: 4
|
|
||||||
}
|
|
||||||
},
|
|
||||||
backgroundConfig: {
|
backgroundConfig: {
|
||||||
useBackgroundImage: true,
|
useBackgroundImage: true,
|
||||||
backgroundImage: '/battle-background.jpg', // 默认战旗背景图片
|
backgroundImage: '/battle-background.jpg', // 默认战旗背景图片
|
||||||
@@ -332,26 +327,6 @@ export const saveBattleEndTime = async (endTime) => {
|
|||||||
return await writeConfig(config);
|
return await writeConfig(config);
|
||||||
};
|
};
|
||||||
|
|
||||||
/**
|
|
||||||
* 获取战鼓配置
|
|
||||||
* @returns {Object} 战鼓配置
|
|
||||||
*/
|
|
||||||
export const getDrumConfig = async () => {
|
|
||||||
const config = await readConfig();
|
|
||||||
return config.drumConfig || getDefaultConfig().drumConfig;
|
|
||||||
};
|
|
||||||
|
|
||||||
/**
|
|
||||||
* 保存战鼓配置
|
|
||||||
* @param {Object} drumConfig 战鼓配置
|
|
||||||
* @returns {boolean} 是否保存成功
|
|
||||||
*/
|
|
||||||
export const saveDrumConfig = async (drumConfig) => {
|
|
||||||
const config = await readConfig();
|
|
||||||
config.drumConfig = drumConfig;
|
|
||||||
return await writeConfig(config);
|
|
||||||
};
|
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* 获取背景配置
|
* 获取背景配置
|
||||||
* @returns {Object} 背景配置
|
* @returns {Object} 背景配置
|
||||||
@@ -370,4 +345,105 @@ export const saveBackgroundConfig = async (backgroundConfig) => {
|
|||||||
const config = await readConfig();
|
const config = await readConfig();
|
||||||
config.backgroundConfig = backgroundConfig;
|
config.backgroundConfig = backgroundConfig;
|
||||||
return await writeConfig(config);
|
return await writeConfig(config);
|
||||||
|
};
|
||||||
|
|
||||||
|
/**
|
||||||
|
* 获取音乐配置(优先读后端接口,失败则兜底本地配置)
|
||||||
|
* @returns {Object} 音乐配置 { enabled, filePath }
|
||||||
|
*/
|
||||||
|
export const getMusicConfig = async () => {
|
||||||
|
try {
|
||||||
|
// 优先调用后端音乐配置接口
|
||||||
|
const response = await fetch(MUSIC_API_URL);
|
||||||
|
if (response.ok) {
|
||||||
|
const musicConfig = await response.json();
|
||||||
|
// 基础格式校验
|
||||||
|
if (typeof musicConfig.enabled !== 'boolean' || !musicConfig.filePath) {
|
||||||
|
throw new Error('后端音乐配置返回格式异常');
|
||||||
|
}
|
||||||
|
return musicConfig;
|
||||||
|
}
|
||||||
|
throw new Error(`获取音乐配置失败: ${response.status}`);
|
||||||
|
} catch (error) {
|
||||||
|
console.error('读取音乐配置接口失败,兜底读取本地配置:', error);
|
||||||
|
// 兜底逻辑:读取本地config中的music字段
|
||||||
|
const localConfig = await readConfig();
|
||||||
|
return localConfig.music || { enabled: false, filePath: '/assets/music/background.mp3' };
|
||||||
|
}
|
||||||
|
};
|
||||||
|
|
||||||
|
/**
|
||||||
|
* 上传音乐文件(带返回值格式校验)
|
||||||
|
* @param {File} file 音乐文件(MP3)
|
||||||
|
* @returns {Object} { success: boolean, filePath?: string, error?: string }
|
||||||
|
*/
|
||||||
|
export const uploadMusicFile = async (file) => {
|
||||||
|
try {
|
||||||
|
// 前置校验:文件类型
|
||||||
|
if (!file.type.includes('audio/mpeg') && !file.name.endsWith('.mp3')) {
|
||||||
|
throw new Error('仅支持MP3格式的音乐文件');
|
||||||
|
}
|
||||||
|
|
||||||
|
// 构建FormData(适配后端multer.single('musicFile'))
|
||||||
|
const formData = new FormData();
|
||||||
|
formData.append('musicFile', file);
|
||||||
|
|
||||||
|
const response = await fetch(MUSIC_UPLOAD_API_URL, {
|
||||||
|
method: 'POST',
|
||||||
|
body: formData // FormData格式无需设置Content-Type,浏览器自动处理
|
||||||
|
});
|
||||||
|
|
||||||
|
if (response.ok) {
|
||||||
|
const result = await response.json();
|
||||||
|
// 严格校验后端返回格式
|
||||||
|
if (typeof result.success !== 'boolean') {
|
||||||
|
throw new Error('音乐上传接口返回格式异常(缺失success字段)');
|
||||||
|
}
|
||||||
|
if (result.success && !result.filePath) {
|
||||||
|
throw new Error('音乐上传成功但未返回文件路径');
|
||||||
|
}
|
||||||
|
return result;
|
||||||
|
}
|
||||||
|
|
||||||
|
throw new Error(`音乐上传失败: ${response.status}`);
|
||||||
|
} catch (error) {
|
||||||
|
console.error('上传音乐文件失败:', error);
|
||||||
|
return { success: false, error: error.message };
|
||||||
|
}
|
||||||
|
};
|
||||||
|
|
||||||
|
/**
|
||||||
|
* 更新音乐配置(同步更新后端+本地配置)
|
||||||
|
* @param {boolean} enabled 是否开启播放
|
||||||
|
* @param {string} filePath 音乐文件路径
|
||||||
|
* @returns {boolean} 是否更新成功
|
||||||
|
*/
|
||||||
|
export const updateMusicConfig = async (enabled, filePath) => {
|
||||||
|
try {
|
||||||
|
// 1. 调用后端接口更新音乐配置
|
||||||
|
const response = await fetch(MUSIC_API_URL, {
|
||||||
|
method: 'POST',
|
||||||
|
headers: {
|
||||||
|
'Content-Type': 'application/json'
|
||||||
|
},
|
||||||
|
body: JSON.stringify({ enabled, filePath })
|
||||||
|
});
|
||||||
|
|
||||||
|
if (response.ok) {
|
||||||
|
const result = await response.json();
|
||||||
|
if (result.success) {
|
||||||
|
// 2. 同步更新本地config中的music字段
|
||||||
|
const localConfig = await readConfig();
|
||||||
|
localConfig.music = { enabled, filePath };
|
||||||
|
await writeConfig(localConfig);
|
||||||
|
console.log('音乐配置已同步更新到本地');
|
||||||
|
}
|
||||||
|
return result.success;
|
||||||
|
}
|
||||||
|
|
||||||
|
throw new Error(`保存音乐配置失败: ${response.status}`);
|
||||||
|
} catch (error) {
|
||||||
|
console.error('更新音乐配置失败:', error);
|
||||||
|
return false;
|
||||||
|
}
|
||||||
};
|
};
|
||||||
137
src/utils/musicPlayer.js
Normal file
137
src/utils/musicPlayer.js
Normal file
@@ -0,0 +1,137 @@
|
|||||||
|
// src/utils/musicPlayer.js
|
||||||
|
class MusicPlayer {
|
||||||
|
constructor() {
|
||||||
|
this.audio = null;
|
||||||
|
this.isPlaying = false;
|
||||||
|
this.defaultPath = "/assets/music/background.mp3";
|
||||||
|
this.enabled = false;
|
||||||
|
}
|
||||||
|
|
||||||
|
/**
|
||||||
|
* 适配组件调用的 init 方法(核心:复用 initMusicConfig 逻辑)
|
||||||
|
* @param {string} path 音乐文件路径(组件中传入的 musicPath)
|
||||||
|
*/
|
||||||
|
init(path) {
|
||||||
|
// 组件调用 init 时,复用已有的 initMusicConfig,开关状态先传 this.enabled(后续组件会通过配置更新)
|
||||||
|
this.initMusicConfig(path, this.enabled);
|
||||||
|
}
|
||||||
|
|
||||||
|
/**
|
||||||
|
* 原有初始化音乐配置方法(保留,适配动态配置)
|
||||||
|
* @param {string} filePath 音乐路径
|
||||||
|
* @param {boolean} enabled 播放开关
|
||||||
|
*/
|
||||||
|
initMusicConfig(filePath, enabled) {
|
||||||
|
this.enabled = enabled;
|
||||||
|
let validPath = this.defaultPath;
|
||||||
|
if (filePath && filePath.endsWith('.mp3')) {
|
||||||
|
validPath = filePath;
|
||||||
|
} else if (filePath) {
|
||||||
|
console.warn(`音乐路径无效(非MP3格式):${filePath},使用兜底路径`);
|
||||||
|
}
|
||||||
|
if (this.audio) {
|
||||||
|
this.audio.pause();
|
||||||
|
this.audio = null;
|
||||||
|
}
|
||||||
|
this.audio = new Audio(validPath);
|
||||||
|
this.audio.loop = true;
|
||||||
|
}
|
||||||
|
|
||||||
|
/**
|
||||||
|
* 播放音乐(保留原有逻辑,适配开关)
|
||||||
|
*/
|
||||||
|
play() {
|
||||||
|
if (!this.enabled) {
|
||||||
|
console.log("首页播放开关未开启,跳过音乐播放");
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
if (!this.audio) {
|
||||||
|
this.initMusicConfig(this.defaultPath, false);
|
||||||
|
console.warn("未初始化音乐配置,使用兜底路径且关闭播放开关");
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
if (!this.isPlaying) {
|
||||||
|
this.audio.play()
|
||||||
|
.then(() => {
|
||||||
|
this.isPlaying = true;
|
||||||
|
console.log("音乐播放成功,当前路径:", this.getCurrentPath());
|
||||||
|
})
|
||||||
|
.catch(err => {
|
||||||
|
console.error("音乐播放失败(浏览器自动播放限制/路径错误):", err);
|
||||||
|
this.isPlaying = false;
|
||||||
|
});
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
/**
|
||||||
|
* 暂停音乐(保留原有逻辑)
|
||||||
|
*/
|
||||||
|
pause() {
|
||||||
|
if (this.audio && this.isPlaying) {
|
||||||
|
this.audio.pause();
|
||||||
|
this.isPlaying = false;
|
||||||
|
console.log("音乐已暂停");
|
||||||
|
}
|
||||||
|
}
|
||||||
|
/**
|
||||||
|
* 新增:设置静音/取消静音(适配管理员/首页场景)
|
||||||
|
* @param {boolean} muted 是否静音
|
||||||
|
*/
|
||||||
|
setMuted(muted) {
|
||||||
|
if (this.audio) {
|
||||||
|
this.audio.muted = muted;
|
||||||
|
console.log(muted ? "音乐已静音" : "音乐已取消静音");
|
||||||
|
}
|
||||||
|
}
|
||||||
|
/**
|
||||||
|
* 新增:stop 方法(组件 onUnmounted 调用,暂停+重置进度)
|
||||||
|
*/
|
||||||
|
stop() {
|
||||||
|
if (this.audio) {
|
||||||
|
this.audio.pause();
|
||||||
|
this.audio.currentTime = 0; // 重置播放进度到开头
|
||||||
|
this.isPlaying = false;
|
||||||
|
console.log("音乐已停止(重置进度)");
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
/**
|
||||||
|
* 新增:destroy 方法(组件 onUnmounted 调用,销毁实例释放内存)
|
||||||
|
*/
|
||||||
|
destroy() {
|
||||||
|
this.stop(); // 先停止播放
|
||||||
|
if (this.audio) {
|
||||||
|
this.audio = null; // 清空音频实例,释放内存
|
||||||
|
console.log("音乐实例已销毁,释放内存");
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
/**
|
||||||
|
* 获取当前音乐路径(保留原有逻辑)
|
||||||
|
* @returns {string} 相对路径
|
||||||
|
*/
|
||||||
|
getCurrentPath() {
|
||||||
|
if (!this.audio) return this.defaultPath;
|
||||||
|
return this.audio.src.split(window.location.origin)[1] || this.defaultPath;
|
||||||
|
}
|
||||||
|
|
||||||
|
/**
|
||||||
|
* 更新音乐路径(保留原有逻辑)
|
||||||
|
* @param {string} newPath 新路径
|
||||||
|
*/
|
||||||
|
updateMusicPath(newPath) {
|
||||||
|
if (!newPath || !newPath.endsWith('.mp3')) {
|
||||||
|
console.error("更新的音乐路径无效(非MP3格式):", newPath);
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
this.initMusicConfig(newPath, this.enabled);
|
||||||
|
console.log("音乐路径已更新为:", newPath);
|
||||||
|
if (this.enabled && this.isPlaying) {
|
||||||
|
this.pause();
|
||||||
|
this.play();
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
// 导出全局唯一实例
|
||||||
|
export const musicPlayer = new MusicPlayer();
|
||||||
@@ -62,6 +62,81 @@
|
|||||||
</div>
|
</div>
|
||||||
</div>
|
</div>
|
||||||
|
|
||||||
|
<!-- 背景音乐配置 -->
|
||||||
|
<div v-if="currentTab === 'music'" class="music-config-content">
|
||||||
|
<h2 class="game-subtitle">🎵 背景音乐配置</h2>
|
||||||
|
|
||||||
|
<div class="config-section">
|
||||||
|
<h3 class="text-gold">🎶 背景音乐设置</h3>
|
||||||
|
<div class="logo-upload-section">
|
||||||
|
<!-- 第1行:背景音乐上传(复用Logo上传样式) -->
|
||||||
|
<div class="config-item">
|
||||||
|
<label class="checkbox-label">
|
||||||
|
<span>背景音乐文件:</span>
|
||||||
|
<input type="file" accept=".mp3" @change="handleMusicFileChange" class="logo-input">
|
||||||
|
</label>
|
||||||
|
</div>
|
||||||
|
|
||||||
|
<!-- 上传按钮 + 状态提示(对齐Logo上传控件) -->
|
||||||
|
<div class="upload-controls" style="margin: 10px 0;">
|
||||||
|
<button
|
||||||
|
@click="handleMusicUpload"
|
||||||
|
:disabled="!selectedMusicFile"
|
||||||
|
class="btn-clear"
|
||||||
|
style="margin-right: 10px; background: #667eea;"
|
||||||
|
>
|
||||||
|
🎶 上传并应用
|
||||||
|
</button>
|
||||||
|
<span v-if="uploadMsg" class="upload-hint" :style="uploadMsg.includes('失败') ? 'color: red;' : 'color: #667eea;'">
|
||||||
|
{{ uploadMsg }}
|
||||||
|
</span>
|
||||||
|
</div>
|
||||||
|
|
||||||
|
<!-- 新增:已上传音乐列表 -->
|
||||||
|
<div class="music-list-section" style="margin: 20px 0;">
|
||||||
|
<h4 class="text-gold">🎵 已上传音乐列表</h4>
|
||||||
|
<div class="music-list" v-if="musicList.length > 0">
|
||||||
|
<div
|
||||||
|
class="music-item"
|
||||||
|
v-for="music in musicList"
|
||||||
|
:key="music.filePath"
|
||||||
|
:class="{ active: music.filePath === currentMusicPath }"
|
||||||
|
@click="switchToMusic(music.filePath)"
|
||||||
|
>
|
||||||
|
{{ music.filename }}
|
||||||
|
<span v-if="music.filePath === currentMusicPath" style="color: #667eea; margin-left: 8px;">✅ 当前使用</span>
|
||||||
|
</div>
|
||||||
|
</div>
|
||||||
|
<p v-else class="upload-hint">暂无已上传的音乐文件</p>
|
||||||
|
</div>
|
||||||
|
|
||||||
|
<!-- 当前音乐路径回显(对齐Logo大小配置) -->
|
||||||
|
<div class="config-item" style="margin: 10px 0;">
|
||||||
|
<label class="checkbox-label">
|
||||||
|
<span class="text-gold">当前音乐路径:</span>
|
||||||
|
<input type="text" v-model="currentMusicPath" readonly class="text-input" placeholder="未配置音乐文件">
|
||||||
|
</label>
|
||||||
|
</div>
|
||||||
|
|
||||||
|
<!-- 第2行:首页播放开关(对齐Logo配置的复选框样式) -->
|
||||||
|
<div class="config-item" style="margin: 20px 0;">
|
||||||
|
<label class="checkbox-label">
|
||||||
|
<input type="checkbox" v-model="musicEnabled" @change="handleMusicSwitchChange">
|
||||||
|
<span class="text-gold">开启首页背景音乐播放</span>
|
||||||
|
</label>
|
||||||
|
</div>
|
||||||
|
|
||||||
|
<!-- 提示文本(复用Logo上传的hint样式) -->
|
||||||
|
<p class="upload-hint">
|
||||||
|
仅支持MP3格式音频文件,建议文件大小不超过10MB,上传后立即生效
|
||||||
|
</p>
|
||||||
|
<p class="upload-hint">
|
||||||
|
开关关闭时,首页将停止播放背景音乐;管理员页面始终静音
|
||||||
|
</p>
|
||||||
|
</div>
|
||||||
|
</div>
|
||||||
|
</div>
|
||||||
|
|
||||||
<!-- 显示配置管理 -->
|
<!-- 显示配置管理 -->
|
||||||
<div v-if="currentTab === 'config'" class="config-content">
|
<div v-if="currentTab === 'config'" class="config-content">
|
||||||
<h2 class="game-subtitle">⚙️ 显示配置管理</h2>
|
<h2 class="game-subtitle">⚙️ 显示配置管理</h2>
|
||||||
@@ -655,174 +730,9 @@
|
|||||||
</div>
|
</div>
|
||||||
</div>
|
</div>
|
||||||
|
|
||||||
<!-- 战鼓配置 -->
|
|
||||||
<div v-if="currentTab === 'drum'" class="drum-config-content">
|
|
||||||
<h2 class="game-subtitle">🥁 战鼓配置管理</h2>
|
|
||||||
|
|
||||||
<!-- 音效配置 -->
|
|
||||||
<div class="config-section">
|
|
||||||
<h3 class="text-gold">🔊 音效配置</h3>
|
|
||||||
<div class="config-options">
|
|
||||||
<div class="config-item">
|
|
||||||
<label class="checkbox-label">
|
|
||||||
<input type="checkbox" v-model="localDrumConfig.sound.enabled">
|
|
||||||
<span>启用音效</span>
|
|
||||||
</label>
|
|
||||||
</div>
|
|
||||||
<div class="config-item">
|
|
||||||
<label class="checkbox-label">
|
|
||||||
<span>音量 (0-1):</span>
|
|
||||||
<input type="number" v-model.number="localDrumConfig.sound.volume" min="0" max="1" step="0.1"
|
|
||||||
class="width-input">
|
|
||||||
</label>
|
|
||||||
</div>
|
|
||||||
<div class="config-item">
|
|
||||||
<label class="checkbox-label">
|
|
||||||
<span>起音时间 (s):</span>
|
|
||||||
<input type="number" v-model.number="localDrumConfig.sound.attackTime" min="0.001" max="0.5"
|
|
||||||
step="0.01" class="width-input">
|
|
||||||
</label>
|
|
||||||
</div>
|
|
||||||
<div class="config-item">
|
|
||||||
<label class="checkbox-label">
|
|
||||||
<span>衰减时间 (s):</span>
|
|
||||||
<input type="number" v-model.number="localDrumConfig.sound.decayTime" min="0.05" max="1" step="0.05"
|
|
||||||
class="width-input">
|
|
||||||
</label>
|
|
||||||
</div>
|
|
||||||
<h4 style="margin-top: 15px; color: #666;">🎵 第一个音调</h4>
|
|
||||||
<div class="config-item">
|
|
||||||
<label class="checkbox-label">
|
|
||||||
<span>音调类型:</span>
|
|
||||||
<select v-model="localDrumConfig.sound.type1" class="select-input">
|
|
||||||
<option value="sine">正弦波</option>
|
|
||||||
<option value="square">方波</option>
|
|
||||||
<option value="triangle">三角波</option>
|
|
||||||
<option value="sawtooth">锯齿波</option>
|
|
||||||
</select>
|
|
||||||
</label>
|
|
||||||
</div>
|
|
||||||
<div class="config-item">
|
|
||||||
<label class="checkbox-label">
|
|
||||||
<span>频率 (Hz):</span>
|
|
||||||
<input type="number" v-model.number="localDrumConfig.sound.frequency1" min="50" max="500"
|
|
||||||
class="width-input">
|
|
||||||
</label>
|
|
||||||
</div>
|
|
||||||
<h4 style="margin-top: 15px; color: #666;">🎵 第二个音调</h4>
|
|
||||||
<div class="config-item">
|
|
||||||
<label class="checkbox-label">
|
|
||||||
<span>音调类型:</span>
|
|
||||||
<select v-model="localDrumConfig.sound.type2" class="select-input">
|
|
||||||
<option value="sine">正弦波</option>
|
|
||||||
<option value="square">方波</option>
|
|
||||||
<option value="triangle">三角波</option>
|
|
||||||
<option value="sawtooth">锯齿波</option>
|
|
||||||
</select>
|
|
||||||
</label>
|
|
||||||
</div>
|
|
||||||
<div class="config-item">
|
|
||||||
<label class="checkbox-label">
|
|
||||||
<span>频率 (Hz):</span>
|
|
||||||
<input type="number" v-model.number="localDrumConfig.sound.frequency2" min="50" max="500"
|
|
||||||
class="width-input">
|
|
||||||
</label>
|
|
||||||
</div>
|
|
||||||
</div>
|
|
||||||
</div>
|
|
||||||
|
|
||||||
<!-- 动画配置 -->
|
|
||||||
<div class="config-section">
|
|
||||||
<h3>🎬 动画配置</h3>
|
|
||||||
<div class="config-options">
|
|
||||||
<div class="config-item">
|
|
||||||
<label class="checkbox-label">
|
|
||||||
<input type="checkbox" v-model="localDrumConfig.animation.enabled">
|
|
||||||
<span>启用动画</span>
|
|
||||||
</label>
|
|
||||||
</div>
|
|
||||||
<div class="config-item">
|
|
||||||
<label class="checkbox-label">
|
|
||||||
<span>节拍间隔 (ms):</span>
|
|
||||||
<input type="number" v-model.number="localDrumConfig.animation.beatInterval" min="50" max="1000"
|
|
||||||
class="width-input">
|
|
||||||
</label>
|
|
||||||
</div>
|
|
||||||
<div class="config-item">
|
|
||||||
<label class="checkbox-label">
|
|
||||||
<span>跳动缩放比例:</span>
|
|
||||||
<input type="number" v-model.number="localDrumConfig.animation.beatScale" min="1.0" max="2.0"
|
|
||||||
step="0.1" class="width-input">
|
|
||||||
</label>
|
|
||||||
</div>
|
|
||||||
<div class="config-item">
|
|
||||||
<label class="checkbox-label">
|
|
||||||
<span>跳动上下位移 (px):</span>
|
|
||||||
<input type="number" v-model.number="localDrumConfig.animation.beatTranslateY" min="-50" max="50"
|
|
||||||
class="width-input">
|
|
||||||
</label>
|
|
||||||
</div>
|
|
||||||
<div class="config-item">
|
|
||||||
<label class="checkbox-label">
|
|
||||||
<span>跳动旋转角度 (deg):</span>
|
|
||||||
<input type="number" v-model.number="localDrumConfig.animation.beatRotate" min="0" max="20"
|
|
||||||
class="width-input">
|
|
||||||
</label>
|
|
||||||
</div>
|
|
||||||
<div class="config-item">
|
|
||||||
<label class="checkbox-label">
|
|
||||||
<span>单次跳动持续时间 (ms):</span>
|
|
||||||
<input type="number" v-model.number="localDrumConfig.animation.beatDuration" min="50" max="500"
|
|
||||||
class="width-input">
|
|
||||||
</label>
|
|
||||||
</div>
|
|
||||||
</div>
|
|
||||||
</div>
|
|
||||||
|
|
||||||
<!-- 节拍模式配置 -->
|
|
||||||
<div class="config-section">
|
|
||||||
<h3>🎵 节拍模式配置</h3>
|
|
||||||
<div class="config-options">
|
|
||||||
<div class="config-item">
|
|
||||||
<label class="checkbox-label">
|
|
||||||
<span>每小节总拍数:</span>
|
|
||||||
<input type="number" v-model.number="localDrumConfig.pattern.totalBeats" min="1" max="8"
|
|
||||||
class="width-input">
|
|
||||||
</label>
|
|
||||||
</div>
|
|
||||||
<div class="config-item">
|
|
||||||
<label class="checkbox-label">
|
|
||||||
<span>强拍位置 (1-4):</span>
|
|
||||||
<input type="text" v-model="localDrumConfig.pattern.strongBeatsStr" placeholder="如: 1,4"
|
|
||||||
class="text-input" @input="updateStrongBeats">
|
|
||||||
</label>
|
|
||||||
</div>
|
|
||||||
<div class="config-item">
|
|
||||||
<label class="checkbox-label">
|
|
||||||
<span>强拍音量倍数:</span>
|
|
||||||
<input type="number" v-model.number="localDrumConfig.pattern.accentMultiplier" min="1" max="3"
|
|
||||||
step="0.1" class="width-input">
|
|
||||||
</label>
|
|
||||||
</div>
|
|
||||||
<div class="config-item">
|
|
||||||
<label class="checkbox-label">
|
|
||||||
<span>强拍频率偏移 (%):</span>
|
|
||||||
<input type="number" v-model.number="localDrumConfig.pattern.accentFrequencyOffset" min="-50" max="50"
|
|
||||||
class="width-input">
|
|
||||||
</label>
|
|
||||||
</div>
|
|
||||||
<div class="config-item">
|
|
||||||
<label class="checkbox-label">
|
|
||||||
<span>强拍动画增强 (%):</span>
|
|
||||||
<input type="number" v-model.number="localDrumConfig.pattern.accentAnimation" min="0" max="100"
|
|
||||||
class="width-input">
|
|
||||||
</label>
|
|
||||||
</div>
|
|
||||||
</div>
|
|
||||||
</div>
|
|
||||||
</div>
|
|
||||||
</div>
|
</div>
|
||||||
|
|
||||||
<!-- 保存按钮 -->
|
<!-- 保存按钮 -->
|
||||||
<div class="save-section">
|
<div class="save-section">
|
||||||
<button @click="saveData" class="save-btn">💾 保存所有数据</button>
|
<button @click="saveData" class="save-btn">💾 保存所有数据</button>
|
||||||
@@ -954,14 +864,19 @@ import {
|
|||||||
saveDisplayConfig,
|
saveDisplayConfig,
|
||||||
battleEndTime,
|
battleEndTime,
|
||||||
saveBattleEndTime,
|
saveBattleEndTime,
|
||||||
drumConfig,
|
|
||||||
saveDrumConfig,
|
|
||||||
refreshData,
|
refreshData,
|
||||||
initializeData
|
initializeData
|
||||||
} from '../data/mockData.js';
|
} from '../data/mockData.js';
|
||||||
|
// 新增音乐相关依赖引入
|
||||||
|
import { uploadMusicFile, updateMusicConfig, getMusicConfig } from '../services/configService.js';
|
||||||
|
import { musicPlayer } from '@/utils/musicPlayer';
|
||||||
const router = useRouter();
|
const router = useRouter();
|
||||||
|
// 新增音乐配置变量
|
||||||
|
const selectedMusicFile = ref(null); // 选中的MP3文件
|
||||||
|
const uploadMsg = ref(''); // 上传提示信息
|
||||||
|
const musicEnabled = ref(false); // 首页播放开关状态
|
||||||
|
const currentMusicPath = ref(''); // 当前音乐路径
|
||||||
|
const musicList = ref([]); // 新增:已上传音乐列表
|
||||||
// 返回首页
|
// 返回首页
|
||||||
const goToHome = () => {
|
const goToHome = () => {
|
||||||
router.push('/');
|
router.push('/');
|
||||||
@@ -984,7 +899,7 @@ const tabs = [
|
|||||||
{ key: 'config', label: '显示配置' },
|
{ key: 'config', label: '显示配置' },
|
||||||
{ key: 'champion', label: '冠军Logo配置' },
|
{ key: 'champion', label: '冠军Logo配置' },
|
||||||
{ key: 'endTime', label: '结束时间设置' },
|
{ key: 'endTime', label: '结束时间设置' },
|
||||||
{ key: 'drum', label: '战鼓配置' }
|
{ key: 'music', label: '背景音乐设置' }
|
||||||
];
|
];
|
||||||
|
|
||||||
// 冠军Logo配置
|
// 冠军Logo配置
|
||||||
@@ -994,40 +909,171 @@ const championLogos = ref({
|
|||||||
teamChampionSize: 60, // 默认60px
|
teamChampionSize: 60, // 默认60px
|
||||||
individualChampionSize: 60 // 默认60px
|
individualChampionSize: 60 // 默认60px
|
||||||
});
|
});
|
||||||
|
// ========== 增强版:音乐相关核心方法 ==========
|
||||||
|
// 1. 选择音乐文件(校验格式+友好提示)
|
||||||
|
const handleMusicFileChange = (e) => {
|
||||||
|
const file = e.target.files[0];
|
||||||
|
if (file) {
|
||||||
|
// 严格校验MP3格式(兼容不同浏览器的MIME类型)
|
||||||
|
const isMp3 = file.type === 'audio/mpeg' || file.type === 'audio/mp3' || file.name.endsWith('.mp3');
|
||||||
|
if (!isMp3) {
|
||||||
|
uploadMsg.value = '❌ 仅支持MP3格式音频文件!';
|
||||||
|
selectedMusicFile.value = null;
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
// 校验文件大小(10MB限制)
|
||||||
|
if (file.size > 10 * 1024 * 1024) {
|
||||||
|
uploadMsg.value = '❌ 文件大小超过10MB,请选择更小的文件!';
|
||||||
|
selectedMusicFile.value = null;
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
selectedMusicFile.value = file;
|
||||||
|
uploadMsg.value = `✅ 已选择文件:${file.name}`;
|
||||||
|
} else {
|
||||||
|
selectedMusicFile.value = null;
|
||||||
|
uploadMsg.value = '';
|
||||||
|
}
|
||||||
|
};
|
||||||
|
|
||||||
|
// 新增:获取已上传音乐列表(调用后端/api/music/list接口)
|
||||||
|
const fetchMusicList = async () => {
|
||||||
|
try {
|
||||||
|
const res = await fetch('http://localhost:3000/api/music/list');
|
||||||
|
const data = await res.json();
|
||||||
|
if (data.success) {
|
||||||
|
musicList.value = data.data;
|
||||||
|
} else {
|
||||||
|
uploadMsg.value = `⚠️ 获取音乐列表失败:${data.error}`;
|
||||||
|
}
|
||||||
|
} catch (err) {
|
||||||
|
uploadMsg.value = `⚠️ 获取音乐列表异常:${err.message}`;
|
||||||
|
}
|
||||||
|
};
|
||||||
|
|
||||||
|
// 新增:点击列表项切换音乐
|
||||||
|
const switchToMusic = async (filePath) => {
|
||||||
|
try {
|
||||||
|
uploadMsg.value = '⏳ 正在切换音乐...';
|
||||||
|
// 调用后端接口更新config.json的音乐路径
|
||||||
|
await updateMusicConfig(musicEnabled.value, filePath);
|
||||||
|
// 回显新路径到页面
|
||||||
|
currentMusicPath.value = filePath;
|
||||||
|
// 实时切换播放器音乐(和原有上传逻辑保持一致)
|
||||||
|
musicPlayer.updateMusicPath(filePath);
|
||||||
|
// 若开关开启,立即播放新音乐
|
||||||
|
if (musicEnabled.value) {
|
||||||
|
musicPlayer.play();
|
||||||
|
}
|
||||||
|
uploadMsg.value = '✅ 音乐切换成功!';
|
||||||
|
} catch (err) {
|
||||||
|
uploadMsg.value = `❌ 切换音乐失败:${err.message}`;
|
||||||
|
}
|
||||||
|
};
|
||||||
|
|
||||||
|
// 修改原handleMusicUpload方法,在上传成功后添加fetchMusicList()
|
||||||
|
const handleMusicUpload = async () => {
|
||||||
|
if (!selectedMusicFile.value) {
|
||||||
|
uploadMsg.value = '❌ 请先选择MP3文件!';
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
|
||||||
|
uploadMsg.value = '⏳ 正在上传音乐文件...';
|
||||||
|
try {
|
||||||
|
const formData = new FormData();
|
||||||
|
formData.append('musicFile', selectedMusicFile.value);
|
||||||
|
const response = await fetch('http://localhost:3000/upload-music', {
|
||||||
|
method: 'POST',
|
||||||
|
body: formData
|
||||||
|
});
|
||||||
|
const uploadResult = await response.json();
|
||||||
|
|
||||||
|
if (uploadResult.success) {
|
||||||
|
await updateMusicConfig(musicEnabled.value, uploadResult.filePath);
|
||||||
|
currentMusicPath.value = uploadResult.filePath;
|
||||||
|
musicPlayer.updateMusicPath(uploadResult.filePath);
|
||||||
|
if (musicEnabled.value) {
|
||||||
|
musicPlayer.play();
|
||||||
|
}
|
||||||
|
// 新增:上传成功后刷新列表
|
||||||
|
await fetchMusicList();
|
||||||
|
uploadMsg.value = '✅ 音乐上传成功!已自动应用到首页';
|
||||||
|
selectedMusicFile.value = null;
|
||||||
|
} else {
|
||||||
|
uploadMsg.value = `❌ 上传失败:${uploadResult.error}`;
|
||||||
|
}
|
||||||
|
} catch (err) {
|
||||||
|
uploadMsg.value = `❌ 上传异常:${err.message}`;
|
||||||
|
}
|
||||||
|
};
|
||||||
|
|
||||||
|
// 3. 切换播放开关(更新config.json+实时控制)
|
||||||
|
const handleMusicSwitchChange = async () => {
|
||||||
|
try {
|
||||||
|
// 更新config.json的enabled状态
|
||||||
|
const updateResult = await updateMusicConfig(musicEnabled.value, currentMusicPath.value);
|
||||||
|
if (updateResult) {
|
||||||
|
uploadMsg.value = `✅ 开关已${musicEnabled.value ? '开启' : '关闭'}!`;
|
||||||
|
// 实时控制播放器
|
||||||
|
if (musicEnabled.value) {
|
||||||
|
musicPlayer.play();
|
||||||
|
} else {
|
||||||
|
musicPlayer.pause();
|
||||||
|
}
|
||||||
|
} else {
|
||||||
|
// 失败时回滚开关状态
|
||||||
|
musicEnabled.value = !musicEnabled.value;
|
||||||
|
uploadMsg.value = '❌ 开关更新失败!';
|
||||||
|
}
|
||||||
|
} catch (err) {
|
||||||
|
musicEnabled.value = !musicEnabled.value;
|
||||||
|
uploadMsg.value = `❌ 开关更新异常:${err.message}`;
|
||||||
|
}
|
||||||
|
};
|
||||||
|
|
||||||
|
// 4. 初始化音乐配置(页面加载时回显状态)
|
||||||
|
const initMusicConfig = async () => {
|
||||||
|
try {
|
||||||
|
const config = await getMusicConfig();
|
||||||
|
musicEnabled.value = config.enabled ?? false; // 兼容默认值
|
||||||
|
currentMusicPath.value = config.filePath || '/assets/music/background.mp3'; // 默认路径
|
||||||
|
await fetchMusicList();// 新增:初始化时加载已上传列表
|
||||||
|
} catch (err) {
|
||||||
|
uploadMsg.value = `⚠️ 音乐配置初始化失败:${err.message}`;
|
||||||
|
// 初始化默认值
|
||||||
|
musicEnabled.value = false;
|
||||||
|
currentMusicPath.value = '/assets/music/background.mp3';
|
||||||
|
}
|
||||||
|
};
|
||||||
|
// ========== 音乐方法结束 ==========
|
||||||
// 组件挂载时初始化冠军Logo配置
|
// 组件挂载时初始化冠军Logo配置
|
||||||
onMounted(async () => {
|
onMounted(async () => {
|
||||||
try {
|
try {
|
||||||
await initializeData();
|
await initializeData();
|
||||||
// 重新加载本地数据副本
|
// 重新加载本地数据副本(合并第二个onMounted的逻辑)
|
||||||
localIndividualRankings.value = [...individualRankings];
|
localIndividualRankings.value = [...individualRankings];
|
||||||
localTeamRankings.value = [...teamRankings];
|
localTeamRankings.value = [...teamRankings];
|
||||||
localBonusRules.value = [...bonusRules];
|
localBonusRules.value = [...bonusRules];
|
||||||
localDisplayConfig.value = { ...displayConfig };
|
localDisplayConfig.value = { ...displayConfig };
|
||||||
|
localBattleEndTime.value = { ...battleEndTime };
|
||||||
|
|
||||||
// 确保皇冠位置配置存在
|
// 确保皇冠位置配置存在
|
||||||
if (!localDisplayConfig.value.crownPosition) {
|
if (!localDisplayConfig.value.crownPosition) {
|
||||||
localDisplayConfig.value.crownPosition = { top: '-100px' };
|
localDisplayConfig.value.crownPosition = { top: '-100px' };
|
||||||
} else if (!localDisplayConfig.value.crownPosition.top) {
|
} else if (!localDisplayConfig.value.crownPosition.top) {
|
||||||
localDisplayConfig.value.crownPosition.top = '-100px';
|
localDisplayConfig.value.crownPosition.top = '-100px';
|
||||||
}
|
}
|
||||||
localBattleEndTime.value = { ...battleEndTime };
|
|
||||||
localDrumConfig.value = { ...drumConfig };
|
|
||||||
|
|
||||||
// 初始化冠军Logo配置
|
// 初始化冠军Logo配置
|
||||||
if (displayConfig.championLogos) {
|
if (displayConfig.championLogos) {
|
||||||
championLogos.value = { ...displayConfig.championLogos };
|
championLogos.value = { ...displayConfig.championLogos };
|
||||||
}
|
}
|
||||||
|
|
||||||
// 重新处理强拍位置
|
// 新增:初始化音乐配置
|
||||||
if (localDrumConfig.value.pattern && localDrumConfig.value.pattern.strongBeats) {
|
await initMusicConfig();
|
||||||
localDrumConfig.value.pattern.strongBeatsStr =
|
|
||||||
localDrumConfig.value.pattern.strongBeats.join(',') || '1,4';
|
|
||||||
}
|
|
||||||
} catch (error) {
|
} catch (error) {
|
||||||
console.error('初始化数据失败:', error);
|
console.error('初始化数据失败:', error);
|
||||||
}
|
}
|
||||||
});
|
});
|
||||||
|
|
||||||
// 处理冠军Logo上传
|
// 处理冠军Logo上传
|
||||||
const handleChampionLogoUpload = async (event, type) => {
|
const handleChampionLogoUpload = async (event, type) => {
|
||||||
const file = event.target.files[0];
|
const file = event.target.files[0];
|
||||||
@@ -1138,13 +1184,6 @@ const handleRefreshData = () => {
|
|||||||
localBonusRules.value = [...bonusRules];
|
localBonusRules.value = [...bonusRules];
|
||||||
localDisplayConfig.value = { ...displayConfig };
|
localDisplayConfig.value = { ...displayConfig };
|
||||||
localBattleEndTime.value = { ...battleEndTime };
|
localBattleEndTime.value = { ...battleEndTime };
|
||||||
localDrumConfig.value = { ...drumConfig };
|
|
||||||
|
|
||||||
// 重新处理强拍位置
|
|
||||||
if (localDrumConfig.value.pattern && localDrumConfig.value.pattern.strongBeats) {
|
|
||||||
localDrumConfig.value.pattern.strongBeatsStr =
|
|
||||||
localDrumConfig.value.pattern.strongBeats.join(',') || '1,4';
|
|
||||||
}
|
|
||||||
|
|
||||||
if (success) {
|
if (success) {
|
||||||
alert('数据刷新成功!');
|
alert('数据刷新成功!');
|
||||||
@@ -1164,57 +1203,7 @@ const localTeamRankings = ref([...teamRankings]);
|
|||||||
const localBonusRules = ref([...bonusRules]);
|
const localBonusRules = ref([...bonusRules]);
|
||||||
const localDisplayConfig = ref({ ...displayConfig });
|
const localDisplayConfig = ref({ ...displayConfig });
|
||||||
const localBattleEndTime = ref({ ...battleEndTime });
|
const localBattleEndTime = ref({ ...battleEndTime });
|
||||||
// 初始化本地战鼓配置副本
|
|
||||||
const localDrumConfig = ref({ ...drumConfig });
|
|
||||||
// 添加强拍位置的字符串表示,用于输入框
|
|
||||||
if (localDrumConfig.value.pattern && localDrumConfig.value.pattern.strongBeats) {
|
|
||||||
localDrumConfig.value.pattern.strongBeatsStr = localDrumConfig.value.pattern.strongBeats.join(',') || '1,4';
|
|
||||||
} else {
|
|
||||||
localDrumConfig.value.pattern = localDrumConfig.value.pattern || {};
|
|
||||||
localDrumConfig.value.pattern.strongBeats = [1, 4];
|
|
||||||
localDrumConfig.value.pattern.strongBeatsStr = '1,4';
|
|
||||||
}
|
|
||||||
|
|
||||||
// 组件挂载时初始化数据
|
|
||||||
onMounted(async () => {
|
|
||||||
try {
|
|
||||||
await initializeData();
|
|
||||||
// 重新加载本地数据副本
|
|
||||||
localIndividualRankings.value = [...individualRankings];
|
|
||||||
localTeamRankings.value = [...teamRankings];
|
|
||||||
localBonusRules.value = [...bonusRules];
|
|
||||||
localDisplayConfig.value = { ...displayConfig };
|
|
||||||
localBattleEndTime.value = { ...battleEndTime };
|
|
||||||
localDrumConfig.value = { ...drumConfig };
|
|
||||||
|
|
||||||
// 重新处理强拍位置
|
|
||||||
if (localDrumConfig.value.pattern && localDrumConfig.value.pattern.strongBeats) {
|
|
||||||
localDrumConfig.value.pattern.strongBeatsStr =
|
|
||||||
localDrumConfig.value.pattern.strongBeats.join(',') || '1,4';
|
|
||||||
}
|
|
||||||
} catch (error) {
|
|
||||||
console.error('初始化数据失败:', error);
|
|
||||||
}
|
|
||||||
});
|
|
||||||
|
|
||||||
// 更新强拍位置数组
|
|
||||||
const updateStrongBeats = () => {
|
|
||||||
try {
|
|
||||||
const beatsStr = localDrumConfig.value.pattern.strongBeatsStr;
|
|
||||||
if (!beatsStr) {
|
|
||||||
localDrumConfig.value.pattern.strongBeats = [];
|
|
||||||
return;
|
|
||||||
}
|
|
||||||
const beats = beatsStr.split(',')
|
|
||||||
.map(beat => parseInt(beat.trim()))
|
|
||||||
.filter(beat => !isNaN(beat) && beat > 0 && beat <= 8);
|
|
||||||
localDrumConfig.value.pattern.strongBeats = beats;
|
|
||||||
} catch (error) {
|
|
||||||
console.error('更新强拍位置失败:', error);
|
|
||||||
localDrumConfig.value.pattern.strongBeats = [1, 4];
|
|
||||||
localDrumConfig.value.pattern.strongBeatsStr = '1,4';
|
|
||||||
}
|
|
||||||
};
|
|
||||||
|
|
||||||
// 对话框状态
|
// 对话框状态
|
||||||
const showAddIndividual = ref(false);
|
const showAddIndividual = ref(false);
|
||||||
@@ -1326,12 +1315,6 @@ const saveData = async () => {
|
|||||||
localIndividualRankings.value.sort((a, b) => b.score - a.score);
|
localIndividualRankings.value.sort((a, b) => b.score - a.score);
|
||||||
localTeamRankings.value.sort((a, b) => b.totalScore - a.totalScore);
|
localTeamRankings.value.sort((a, b) => b.totalScore - a.totalScore);
|
||||||
|
|
||||||
// 保存战鼓配置前,确保强拍位置数组是最新的
|
|
||||||
updateStrongBeats();
|
|
||||||
// 移除临时的字符串表示,避免保存到配置中
|
|
||||||
const configToSave = { ...localDrumConfig.value };
|
|
||||||
delete configToSave.pattern.strongBeatsStr;
|
|
||||||
|
|
||||||
// 导入必要的配置服务函数
|
// 导入必要的配置服务函数
|
||||||
const { readConfig, writeConfig } = await import('../services/configService');
|
const { readConfig, writeConfig } = await import('../services/configService');
|
||||||
|
|
||||||
@@ -1346,7 +1329,6 @@ const saveData = async () => {
|
|||||||
// 保存冠军Logo配置
|
// 保存冠军Logo配置
|
||||||
currentConfig.displayConfig.championLogos = championLogos.value;
|
currentConfig.displayConfig.championLogos = championLogos.value;
|
||||||
currentConfig.battleEndTime = localBattleEndTime.value;
|
currentConfig.battleEndTime = localBattleEndTime.value;
|
||||||
currentConfig.drumConfig = configToSave;
|
|
||||||
|
|
||||||
// 一次性保存所有配置
|
// 一次性保存所有配置
|
||||||
const result = await writeConfig(currentConfig);
|
const result = await writeConfig(currentConfig);
|
||||||
@@ -2204,4 +2186,93 @@ const deleteBonusRule = (index) => {
|
|||||||
margin: 20px;
|
margin: 20px;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
/* 响应式设计 */
|
||||||
|
@media (max-width: 768px) {
|
||||||
|
.top-nav {
|
||||||
|
flex-direction: column;
|
||||||
|
gap: 15px;
|
||||||
|
}
|
||||||
|
|
||||||
|
.table-header,
|
||||||
|
.table-row {
|
||||||
|
font-size: 0.8rem;
|
||||||
|
}
|
||||||
|
|
||||||
|
.action-col {
|
||||||
|
flex-direction: column;
|
||||||
|
}
|
||||||
|
|
||||||
|
.modal {
|
||||||
|
min-width: auto;
|
||||||
|
margin: 20px;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
// ========== 新增:音乐配置样式适配 ==========
|
||||||
|
.text-input[readonly] {
|
||||||
|
background-color: #f8f9fa;
|
||||||
|
color: #667eea;
|
||||||
|
cursor: not-allowed;
|
||||||
|
}
|
||||||
|
.btn-clear[disabled] {
|
||||||
|
background-color: #ccc !important;
|
||||||
|
cursor: not-allowed;
|
||||||
|
}
|
||||||
|
.logo-input[type="file"] {
|
||||||
|
padding: 5px;
|
||||||
|
border: 1px solid #ddd;
|
||||||
|
border-radius: 4px;
|
||||||
|
cursor: pointer;
|
||||||
|
}
|
||||||
|
// ========== 音乐样式结束 ==========
|
||||||
|
|
||||||
|
/* 背景音乐配置页面整体样式(补充) */
|
||||||
|
.music-config-content {
|
||||||
|
padding: 20px;
|
||||||
|
background: rgba(255, 255, 255, 0.9);
|
||||||
|
border-radius: 15px;
|
||||||
|
box-shadow: 0 4px 15px rgba(0, 0, 0, 0.1);
|
||||||
|
margin-bottom: 20px;
|
||||||
|
}
|
||||||
|
|
||||||
|
/* 音乐配置标题样式(补充) */
|
||||||
|
.music-config-content .game-subtitle {
|
||||||
|
color: #667eea;
|
||||||
|
margin-bottom: 25px;
|
||||||
|
font-size: 1.5rem;
|
||||||
|
border-bottom: 2px solid #eee;
|
||||||
|
padding-bottom: 10px;
|
||||||
|
}
|
||||||
|
|
||||||
|
/* 新增:已上传音乐列表样式 */
|
||||||
|
.music-list-section {
|
||||||
|
margin: 20px 0;
|
||||||
|
padding: 15px;
|
||||||
|
background: #f8f9fa;
|
||||||
|
border-radius: 8px;
|
||||||
|
}
|
||||||
|
.music-list {
|
||||||
|
display: flex;
|
||||||
|
flex-direction: column;
|
||||||
|
gap: 8px;
|
||||||
|
margin-top: 10px;
|
||||||
|
}
|
||||||
|
.music-item {
|
||||||
|
padding: 10px 15px;
|
||||||
|
background: white;
|
||||||
|
border-radius: 4px;
|
||||||
|
border: 1px solid #eee;
|
||||||
|
cursor: pointer;
|
||||||
|
transition: all 0.2s;
|
||||||
|
}
|
||||||
|
.music-item:hover {
|
||||||
|
background: #f0f7ff;
|
||||||
|
border-color: #667eea;
|
||||||
|
}
|
||||||
|
.music-item.active {
|
||||||
|
background: #e6f0ff;
|
||||||
|
border-color: #667eea;
|
||||||
|
font-weight: 500;
|
||||||
|
}
|
||||||
|
|
||||||
</style>
|
</style>
|
||||||
@@ -7,20 +7,7 @@
|
|||||||
</div>
|
</div>
|
||||||
</section>
|
</section>
|
||||||
|
|
||||||
<!-- 第二部分:战鼓动画(浮动并支持拖放) -->
|
|
||||||
<section v-if="localDisplayConfig.showDrum" class="drums-section card-game" @mousedown="startDrag"
|
|
||||||
@click="handleDrumClick" :style="{ left: drumsPosition.x + 'px', top: drumsPosition.y + 'px' }">
|
|
||||||
<div class="drums-container">
|
|
||||||
<!-- 战鼓动画在上面 -->
|
|
||||||
<div class="drums-animation">
|
|
||||||
<div class="drum glow-border" :class="{ beating: isBeating }">🥁</div>
|
|
||||||
<div class="drum" :class="{ beating: isBeating }">🥁</div>
|
|
||||||
<div class="trophy" style="font-size: 2.5rem; filter: drop-shadow(0 0 10px var(--gold-primary));">🏆</div>
|
|
||||||
<div class="drum" :class="{ beating: isBeating }">🥁</div>
|
|
||||||
<div class="drum" :class="{ beating: isBeating }">🥁</div>
|
|
||||||
</div>
|
|
||||||
</div>
|
|
||||||
</section>
|
|
||||||
|
|
||||||
<!-- 任务设置模块 -->
|
<!-- 任务设置模块 -->
|
||||||
<section class="task-settings-section card-game">
|
<section class="task-settings-section card-game">
|
||||||
@@ -216,6 +203,7 @@
|
|||||||
</template>
|
</template>
|
||||||
|
|
||||||
<script setup>
|
<script setup>
|
||||||
|
|
||||||
import { ref, onBeforeMount, onMounted, onUnmounted, watch, computed, reactive, proxyRefs } from 'vue';
|
import { ref, onBeforeMount, onMounted, onUnmounted, watch, computed, reactive, proxyRefs } from 'vue';
|
||||||
import { useRouter } from 'vue-router';
|
import { useRouter } from 'vue-router';
|
||||||
import {
|
import {
|
||||||
@@ -224,10 +212,13 @@ import {
|
|||||||
bonusRules,
|
bonusRules,
|
||||||
displayConfig,
|
displayConfig,
|
||||||
battleEndTime,
|
battleEndTime,
|
||||||
drumConfig,
|
|
||||||
initializeData
|
initializeData
|
||||||
} from '../data/mockData.js';
|
} from '../data/mockData.js';
|
||||||
import { readConfig } from '../services/configService.js';
|
import { readConfig, getMusicConfig } from '../services/configService.js';
|
||||||
|
import { musicPlayer } from '@/utils/musicPlayer';
|
||||||
|
// 新增:选项卡激活状态(控制音乐面板显示/隐藏)
|
||||||
|
const activeTab = ref('');
|
||||||
|
|
||||||
|
|
||||||
// 创建默认显示配置的函数
|
// 创建默认显示配置的函数
|
||||||
function createDefaultDisplayConfig() {
|
function createDefaultDisplayConfig() {
|
||||||
@@ -692,17 +683,7 @@ const hours = ref(0);
|
|||||||
const minutes = ref(0);
|
const minutes = ref(0);
|
||||||
const seconds = ref(0);
|
const seconds = ref(0);
|
||||||
|
|
||||||
// 战鼓动画状态
|
|
||||||
const isBeating = ref(false);
|
|
||||||
let beatInterval = null;
|
|
||||||
let countdownInterval = null;
|
let countdownInterval = null;
|
||||||
|
|
||||||
// 音频上下文和战鼓音效
|
|
||||||
let audioContext = null;
|
|
||||||
const isPlayingSound = ref(false);
|
|
||||||
|
|
||||||
// 战鼓位置状态
|
|
||||||
const drumsPosition = ref({ x: 20, y: 20 });
|
|
||||||
// 倒计时位置状态已移除,直接在模板中使用固定位置
|
// 倒计时位置状态已移除,直接在模板中使用固定位置
|
||||||
// 奖金设置模块位置状态 - 使用reactive存储实际定位值
|
// 奖金设置模块位置状态 - 使用reactive存储实际定位值
|
||||||
const bonusPosition = reactive({ x: 'auto', y: 'auto' });
|
const bonusPosition = reactive({ x: 'auto', y: 'auto' });
|
||||||
@@ -726,13 +707,7 @@ function throttle(func, limit) {
|
|||||||
};
|
};
|
||||||
}
|
}
|
||||||
|
|
||||||
// 开始拖动战鼓
|
|
||||||
const startDrag = (e) => {
|
|
||||||
isDragging = true;
|
|
||||||
dragOffset.x = e.clientX - drumsPosition.value.x;
|
|
||||||
dragOffset.y = e.clientY - drumsPosition.value.y;
|
|
||||||
e.preventDefault();
|
|
||||||
};
|
|
||||||
|
|
||||||
// 开始拖动奖金模块(鼠标事件)
|
// 开始拖动奖金模块(鼠标事件)
|
||||||
const startBonusDrag = (e) => {
|
const startBonusDrag = (e) => {
|
||||||
@@ -792,10 +767,6 @@ const endTouch = (e) => {
|
|||||||
|
|
||||||
// 优化的拖动函数 - 使用节流减少更新频率(鼠标事件)
|
// 优化的拖动函数 - 使用节流减少更新频率(鼠标事件)
|
||||||
const drag = throttle((e) => {
|
const drag = throttle((e) => {
|
||||||
if (isDragging) {
|
|
||||||
drumsPosition.value.x = e.clientX - dragOffset.x;
|
|
||||||
drumsPosition.value.y = e.clientY - dragOffset.y;
|
|
||||||
}
|
|
||||||
if (isBonusDragging) {
|
if (isBonusDragging) {
|
||||||
// 计算新的位置
|
// 计算新的位置
|
||||||
const newX = e.clientX - bonusDragOffset.x;
|
const newX = e.clientX - bonusDragOffset.x;
|
||||||
@@ -881,237 +852,11 @@ const calculateCountdown = () => {
|
|||||||
}
|
}
|
||||||
};
|
};
|
||||||
|
|
||||||
// 初始化音频上下文
|
|
||||||
const initAudioContext = () => {
|
|
||||||
if (!audioContext) {
|
|
||||||
audioContext = new (window.AudioContext || window.webkitAudioContext)();
|
|
||||||
}
|
|
||||||
};
|
|
||||||
|
|
||||||
// 音频缓存,用于存储加载的MP3文件
|
|
||||||
const audioBufferCache = ref({});
|
|
||||||
|
|
||||||
// 加载MP3文件到音频缓冲区
|
|
||||||
const loadAudioFile = async (filePath) => {
|
|
||||||
try {
|
|
||||||
// 检查是否已缓存
|
|
||||||
if (audioBufferCache.value[filePath]) {
|
|
||||||
return audioBufferCache.value[filePath];
|
|
||||||
}
|
|
||||||
|
|
||||||
// 加载音频文件
|
|
||||||
const response = await fetch(filePath);
|
|
||||||
const arrayBuffer = await response.arrayBuffer();
|
|
||||||
const audioBuffer = await audioContext.decodeAudioData(arrayBuffer);
|
|
||||||
|
|
||||||
// 缓存音频缓冲区
|
|
||||||
audioBufferCache.value[filePath] = audioBuffer;
|
|
||||||
return audioBuffer;
|
|
||||||
} catch (error) {
|
|
||||||
console.error('加载音频文件失败:', error);
|
|
||||||
return null;
|
|
||||||
}
|
|
||||||
};
|
|
||||||
|
|
||||||
// 播放战鼓音效
|
|
||||||
const playDrumSound = async (isStrongBeat = false) => {
|
|
||||||
// 检查是否启用声音播放
|
|
||||||
if (!audioContext || isPlayingSound.value || drumConfig?.sound?.enabled === false) return;
|
|
||||||
|
|
||||||
isPlayingSound.value = true;
|
|
||||||
|
|
||||||
try {
|
|
||||||
// 使用配置的音效参数
|
|
||||||
const soundConfig = drumConfig?.sound || {};
|
|
||||||
const patternConfig = drumConfig?.pattern || {};
|
|
||||||
|
|
||||||
// 检查是否配置了MP3文件路径
|
|
||||||
if (soundConfig.soundSrc && soundConfig.soundSrc.trim() !== '') {
|
|
||||||
// 使用MP3文件播放
|
|
||||||
const audioBuffer = await loadAudioFile(soundConfig.soundSrc);
|
|
||||||
|
|
||||||
if (audioBuffer) {
|
|
||||||
// 创建音频源节点
|
|
||||||
const source = audioContext.createBufferSource();
|
|
||||||
const gainNode = audioContext.createGain();
|
|
||||||
|
|
||||||
// 连接节点
|
|
||||||
source.buffer = audioBuffer;
|
|
||||||
source.connect(gainNode);
|
|
||||||
gainNode.connect(audioContext.destination);
|
|
||||||
|
|
||||||
// 设置音量,支持强拍音量增强
|
|
||||||
const baseVolume = soundConfig.volume || 1.0;
|
|
||||||
const accentMultiplier = patternConfig.accentMultiplier || 1.2;
|
|
||||||
const volume = isStrongBeat ? baseVolume * accentMultiplier : baseVolume;
|
|
||||||
gainNode.gain.value = volume;
|
|
||||||
|
|
||||||
// 播放声音
|
|
||||||
source.start(0);
|
|
||||||
|
|
||||||
// 设置完成后重置播放状态
|
|
||||||
setTimeout(() => {
|
|
||||||
isPlayingSound.value = false;
|
|
||||||
}, audioBuffer.duration * 1000 + 100);
|
|
||||||
|
|
||||||
return;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
// 如果没有配置MP3文件或加载失败,回退到合成音效
|
|
||||||
// 创建振荡器节点
|
|
||||||
const oscillator = audioContext.createOscillator();
|
|
||||||
const gainNode = audioContext.createGain();
|
|
||||||
|
|
||||||
// 连接节点
|
|
||||||
oscillator.connect(gainNode);
|
|
||||||
gainNode.connect(audioContext.destination);
|
|
||||||
|
|
||||||
// 设置战鼓音效参数,支持强拍
|
|
||||||
const baseVolume = soundConfig.volume || 1.0;
|
|
||||||
// 使用pattern配置中的强拍音量倍数
|
|
||||||
const accentMultiplier = patternConfig.accentMultiplier || 1.2;
|
|
||||||
const volume = isStrongBeat ? baseVolume * accentMultiplier : baseVolume;
|
|
||||||
|
|
||||||
// 使用soundConfig中的type1
|
|
||||||
oscillator.type = soundConfig.type1 || 'sine';
|
|
||||||
|
|
||||||
// 基础频率,支持强拍频率偏移
|
|
||||||
const baseFrequency = soundConfig.frequency1 || 150;
|
|
||||||
const frequencyOffset = isStrongBeat ? (patternConfig.accentFrequencyOffset || 0) / 100 : 0;
|
|
||||||
const actualFrequency = baseFrequency * (1 + frequencyOffset);
|
|
||||||
|
|
||||||
oscillator.frequency.setValueAtTime(actualFrequency, audioContext.currentTime);
|
|
||||||
// 频率渐变
|
|
||||||
oscillator.frequency.exponentialRampToValueAtTime(actualFrequency * 0.5, audioContext.currentTime + 0.1);
|
|
||||||
|
|
||||||
// 设置音量包络
|
|
||||||
gainNode.gain.setValueAtTime(0, audioContext.currentTime);
|
|
||||||
gainNode.gain.linearRampToValueAtTime(volume, audioContext.currentTime + (soundConfig.attackTime || 0.01));
|
|
||||||
gainNode.gain.exponentialRampToValueAtTime(0.01, audioContext.currentTime + (soundConfig.decayTime || 0.3));
|
|
||||||
|
|
||||||
// 播放声音
|
|
||||||
oscillator.start();
|
|
||||||
oscillator.stop(audioContext.currentTime + (soundConfig.decayTime || 0.3));
|
|
||||||
|
|
||||||
// 双音调效果 - 始终使用
|
|
||||||
const oscillator2 = audioContext.createOscillator();
|
|
||||||
const gainNode2 = audioContext.createGain();
|
|
||||||
|
|
||||||
oscillator2.connect(gainNode2);
|
|
||||||
gainNode2.connect(audioContext.destination);
|
|
||||||
|
|
||||||
oscillator2.type = soundConfig.type2 || 'triangle';
|
|
||||||
oscillator2.frequency.setValueAtTime(soundConfig.frequency2 || 100, audioContext.currentTime);
|
|
||||||
|
|
||||||
gainNode2.gain.setValueAtTime(0, audioContext.currentTime);
|
|
||||||
gainNode2.gain.linearRampToValueAtTime(volume * 0.8, audioContext.currentTime + (soundConfig.attackTime || 0.01));
|
|
||||||
gainNode2.gain.exponentialRampToValueAtTime(0.01, audioContext.currentTime + (soundConfig.decayTime || 0.3) + 0.2);
|
|
||||||
|
|
||||||
oscillator2.start();
|
|
||||||
oscillator2.stop(audioContext.currentTime + (soundConfig.decayTime || 0.3) + 0.2);
|
|
||||||
|
|
||||||
// 设置完成后重置播放状态
|
|
||||||
setTimeout(() => {
|
|
||||||
isPlayingSound.value = false;
|
|
||||||
}, (soundConfig.decayTime || 0.3) * 1000 + 150);
|
|
||||||
} catch (error) {
|
|
||||||
console.error('播放战鼓音效出错:', error);
|
|
||||||
isPlayingSound.value = false;
|
|
||||||
}
|
|
||||||
};
|
|
||||||
|
|
||||||
// 修改相关函数以支持异步
|
|
||||||
const handleDrumClick = async () => {
|
|
||||||
// 如果音频上下文未初始化,初始化它
|
|
||||||
if (!audioContext) {
|
|
||||||
initAudioContext();
|
|
||||||
}
|
|
||||||
|
|
||||||
// 如果音频上下文被暂停,恢复它
|
|
||||||
if (audioContext.state === 'suspended') {
|
|
||||||
audioContext.resume();
|
|
||||||
}
|
|
||||||
|
|
||||||
// 触发战鼓动画和音效,使用配置的点击效果
|
|
||||||
const animationConfig = drumConfig?.animation || {};
|
|
||||||
isBeating.value = true;
|
|
||||||
await playDrumSound(true); // 点击总是强拍
|
|
||||||
|
|
||||||
setTimeout(() => {
|
|
||||||
isBeating.value = false;
|
|
||||||
}, animationConfig.clickBeatDuration || 250);
|
|
||||||
};
|
|
||||||
|
|
||||||
// 战鼓动画效果
|
|
||||||
const startDrumAnimation = () => {
|
|
||||||
// 检查是否显示战鼓
|
|
||||||
if (drumConfig?.showDrum === false) return;
|
|
||||||
|
|
||||||
// 使用配置的动画和节拍参数
|
|
||||||
const animationConfig = drumConfig?.animation || {};
|
|
||||||
const patternConfig = drumConfig?.pattern || {};
|
|
||||||
|
|
||||||
// 检查是否启用动画
|
|
||||||
if (animationConfig.enabled === false) return;
|
|
||||||
|
|
||||||
let beatCount = 0;
|
|
||||||
// 使用配置的节拍间隔
|
|
||||||
const interval = animationConfig.beatInterval || 200;
|
|
||||||
|
|
||||||
beatInterval = setInterval(() => {
|
|
||||||
beatCount++;
|
|
||||||
// 使用配置的节拍模式和总拍数
|
|
||||||
const totalBeats = patternConfig.totalBeats || 4;
|
|
||||||
const currentBeat = ((beatCount - 1) % totalBeats) + 1;
|
|
||||||
|
|
||||||
// 根据节拍模式确定是否是强拍
|
|
||||||
const strongBeats = patternConfig.strongBeats || [1, 4];
|
|
||||||
const isStrongBeat = strongBeats.includes(currentBeat);
|
|
||||||
|
|
||||||
// 执行动画和音效
|
|
||||||
isBeating.value = true;
|
|
||||||
|
|
||||||
// 根据是否是强拍播放音效
|
|
||||||
playDrumSound(isStrongBeat);
|
|
||||||
|
|
||||||
// 设置CSS变量,支持强拍动画增强
|
|
||||||
const drums = document.querySelectorAll('.drum');
|
|
||||||
drums.forEach(drum => {
|
|
||||||
// 使用配置的动画参数
|
|
||||||
drum.style.setProperty('--drum-scale', isStrongBeat ?
|
|
||||||
(animationConfig.beatScale || 1.3) * (1 + (patternConfig.accentAnimation || 0) / 100) :
|
|
||||||
(animationConfig.beatScale || 1.3));
|
|
||||||
drum.style.setProperty('--drum-translate-y', isStrongBeat ?
|
|
||||||
`${(animationConfig.beatTranslateY || -15) * (1 + (patternConfig.accentAnimation || 0) / 100)}px` :
|
|
||||||
`${animationConfig.beatTranslateY || -15}px`);
|
|
||||||
drum.style.setProperty('--drum-rotate', `${animationConfig.beatRotate || 5}deg`);
|
|
||||||
drum.style.setProperty('--drum-brightness', isStrongBeat ? '1.4' : '1.3');
|
|
||||||
drum.style.setProperty('--drum-saturation', isStrongBeat ? '1.3' : '1.2');
|
|
||||||
});
|
|
||||||
|
|
||||||
// 根据节拍类型设置持续时间
|
|
||||||
const beatDuration = isStrongBeat
|
|
||||||
? (animationConfig.beatDuration || 150)
|
|
||||||
: (animationConfig.beatDuration || 100);
|
|
||||||
|
|
||||||
setTimeout(() => {
|
|
||||||
isBeating.value = false;
|
|
||||||
}, beatDuration);
|
|
||||||
}, interval);
|
|
||||||
};
|
|
||||||
|
|
||||||
// 已移至文件中异步版本的handleDrumClick函数
|
|
||||||
|
|
||||||
// 跳转到管理员页面
|
// 跳转到管理员页面
|
||||||
const goToAdmin = () => {
|
const goToAdmin = () => {
|
||||||
router.push('/admin');
|
router.push('/admin');
|
||||||
};
|
};
|
||||||
|
|
||||||
// 监听窗口点击事件,用于用户交互后初始化音频上下文
|
|
||||||
document.addEventListener('click', initAudioContext, { once: true });
|
|
||||||
document.addEventListener('touchstart', initAudioContext, { once: true });
|
|
||||||
|
|
||||||
const handleResize = () => {
|
const handleResize = () => {
|
||||||
// 计算并设置排名明细区域的最小高度,使其底部与视口对齐
|
// 计算并设置排名明细区域的最小高度,使其底部与视口对齐
|
||||||
const rankingsSection = document.querySelector('.rankings-section');
|
const rankingsSection = document.querySelector('.rankings-section');
|
||||||
@@ -1129,7 +874,13 @@ onMounted(async () => {
|
|||||||
try {
|
try {
|
||||||
// 异步初始化数据
|
// 异步初始化数据
|
||||||
await initializeData();
|
await initializeData();
|
||||||
|
// 新增:加入音乐控制逻辑
|
||||||
|
const musicConfig = await getMusicConfig();
|
||||||
|
if (musicConfig.enabled) {
|
||||||
|
musicPlayer.play();
|
||||||
|
} else {
|
||||||
|
musicPlayer.pause();
|
||||||
|
}
|
||||||
// 更新本地显示配置,确保columnAlignments属性存在
|
// 更新本地显示配置,确保columnAlignments属性存在
|
||||||
if (displayConfig) {
|
if (displayConfig) {
|
||||||
const configCopy = JSON.parse(JSON.stringify(displayConfig));
|
const configCopy = JSON.parse(JSON.stringify(displayConfig));
|
||||||
@@ -1156,7 +907,6 @@ onMounted(async () => {
|
|||||||
|
|
||||||
calculateCountdown();
|
calculateCountdown();
|
||||||
countdownInterval = setInterval(calculateCountdown, 10); // 改为10ms更新一次以显示毫秒
|
countdownInterval = setInterval(calculateCountdown, 10); // 改为10ms更新一次以显示毫秒
|
||||||
startDrumAnimation();
|
|
||||||
// 监听窗口大小变化,确保排名明细与底部对齐
|
// 监听窗口大小变化,确保排名明细与底部对齐
|
||||||
window.addEventListener('resize', handleResize);
|
window.addEventListener('resize', handleResize);
|
||||||
handleResize(); // 初始调整
|
handleResize(); // 初始调整
|
||||||
@@ -1186,24 +936,30 @@ const handleDisplayConfigChange = () => {
|
|||||||
// 在实际项目中,可能需要通过WebSocket或轮询来更新配置
|
// 在实际项目中,可能需要通过WebSocket或轮询来更新配置
|
||||||
|
|
||||||
onUnmounted(() => {
|
onUnmounted(() => {
|
||||||
|
// 1. 强制暂停+静音(双重保险)
|
||||||
|
musicPlayer.pause();
|
||||||
|
musicPlayer.setMuted(true);
|
||||||
|
// 2. 销毁实例(防止内存泄漏)
|
||||||
|
if (isMusicInitiated.value) {
|
||||||
|
musicPlayer.stop();
|
||||||
|
musicPlayer.destroy();
|
||||||
|
isMusicInitiated.value = false; // 重置初始化状态
|
||||||
|
}
|
||||||
|
// 3. 重置响应式变量
|
||||||
|
isMusicEnabled.value = false;
|
||||||
|
musicPath.value = '';
|
||||||
|
|
||||||
|
document.removeEventListener('click', unlockMusicPlay);
|
||||||
|
document.removeEventListener('touchstart', unlockMusicPlay);
|
||||||
|
|
||||||
if (countdownInterval) clearInterval(countdownInterval);
|
if (countdownInterval) clearInterval(countdownInterval);
|
||||||
if (beatInterval) clearInterval(beatInterval);
|
|
||||||
window.removeEventListener('resize', handleResize);
|
window.removeEventListener('resize', handleResize);
|
||||||
|
|
||||||
// 移除拖放相关的事件监听
|
|
||||||
document.removeEventListener('mousemove', drag);
|
document.removeEventListener('mousemove', drag);
|
||||||
document.removeEventListener('mouseup', endDrag);
|
document.removeEventListener('mouseup', endDrag);
|
||||||
|
|
||||||
// 移除触摸事件监听
|
|
||||||
document.removeEventListener('touchmove', touchMove);
|
document.removeEventListener('touchmove', touchMove);
|
||||||
document.removeEventListener('touchend', endTouch);
|
document.removeEventListener('touchend', endTouch);
|
||||||
document.removeEventListener('touchcancel', endTouch);
|
document.removeEventListener('touchcancel', endTouch);
|
||||||
|
|
||||||
// 清理音频资源
|
|
||||||
if (audioContext) {
|
|
||||||
audioContext.close();
|
|
||||||
audioContext = null;
|
|
||||||
}
|
|
||||||
});
|
});
|
||||||
</script>
|
</script>
|
||||||
|
|
||||||
@@ -1725,97 +1481,7 @@ onUnmounted(() => {
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
/* 战鼓部分 - 浮动并支持拖放 */
|
|
||||||
.drums-section {
|
|
||||||
position: fixed;
|
|
||||||
left: 20px;
|
|
||||||
top: 20px;
|
|
||||||
padding: 20px;
|
|
||||||
background: rgba(255, 255, 255, 0.95);
|
|
||||||
border-radius: 20px;
|
|
||||||
cursor: move;
|
|
||||||
z-index: 1000;
|
|
||||||
box-shadow: 0 4px 20px rgba(0, 0, 0, 0.15);
|
|
||||||
transition: box-shadow 0.3s ease;
|
|
||||||
}
|
|
||||||
|
|
||||||
.drums-section:hover {
|
|
||||||
box-shadow: 0 6px 30px rgba(0, 0, 0, 0.25);
|
|
||||||
}
|
|
||||||
|
|
||||||
.drums-section:active {
|
|
||||||
box-shadow: 0 2px 10px rgba(0, 0, 0, 0.3);
|
|
||||||
}
|
|
||||||
|
|
||||||
.drums-container {
|
|
||||||
display: flex;
|
|
||||||
justify-content: center;
|
|
||||||
}
|
|
||||||
|
|
||||||
.drums-animation {
|
|
||||||
display: flex;
|
|
||||||
align-items: center;
|
|
||||||
gap: 20px;
|
|
||||||
font-size: 3rem;
|
|
||||||
}
|
|
||||||
|
|
||||||
.drum {
|
|
||||||
transition: transform 0.1s ease, filter 0.1s ease;
|
|
||||||
animation: idlePulse 2s infinite alternate;
|
|
||||||
}
|
|
||||||
|
|
||||||
.drum.beating {
|
|
||||||
/* 使用CSS变量方便动态调整 */
|
|
||||||
--drum-scale: 1.3;
|
|
||||||
--drum-translate-y: -15px;
|
|
||||||
--drum-rotate: 5deg;
|
|
||||||
--drum-brightness: 1.3;
|
|
||||||
--drum-saturation: 1.2;
|
|
||||||
|
|
||||||
transform: scale(var(--drum-scale)) translateY(var(--drum-translate-y)) rotate(var(--drum-rotate));
|
|
||||||
filter: brightness(var(--drum-brightness)) saturate(var(--drum-saturation));
|
|
||||||
animation: drumBeat 0.1s ease-in-out;
|
|
||||||
}
|
|
||||||
|
|
||||||
/* 战鼓闲置时的轻微脉动动画 */
|
|
||||||
@keyframes idlePulse {
|
|
||||||
0% {
|
|
||||||
transform: scale(1);
|
|
||||||
}
|
|
||||||
|
|
||||||
100% {
|
|
||||||
transform: scale(1.05);
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
/* 增强跳动效果的关键帧动画 */
|
|
||||||
@keyframes drumBeat {
|
|
||||||
0% {
|
|
||||||
transform: scale(1);
|
|
||||||
}
|
|
||||||
|
|
||||||
50% {
|
|
||||||
transform: scale(var(--drum-scale, 1.3)) translateY(var(--drum-translate-y, -15px)) rotate(var(--drum-rotate, 5deg));
|
|
||||||
}
|
|
||||||
|
|
||||||
100% {
|
|
||||||
transform: scale(1);
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
.trophy {
|
|
||||||
animation: bounce 1s infinite alternate;
|
|
||||||
}
|
|
||||||
|
|
||||||
@keyframes bounce {
|
|
||||||
from {
|
|
||||||
transform: translateY(0);
|
|
||||||
}
|
|
||||||
|
|
||||||
to {
|
|
||||||
transform: translateY(-10px);
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
/* 按钮样式 */
|
/* 按钮样式 */
|
||||||
.btn-game-secondary {
|
.btn-game-secondary {
|
||||||
@@ -2320,11 +1986,7 @@ onUnmounted(() => {
|
|||||||
height: auto;
|
height: auto;
|
||||||
}
|
}
|
||||||
|
|
||||||
/* 战鼓部分调整 */
|
|
||||||
.drums-section {
|
|
||||||
transform: scale(0.8);
|
|
||||||
/* 缩小战鼓元素 */
|
|
||||||
}
|
|
||||||
|
|
||||||
/* 2. 倒计时模块调整 - 移至冠军战区上方,缩小时间显示为一行 */
|
/* 2. 倒计时模块调整 - 移至冠军战区上方,缩小时间显示为一行 */
|
||||||
.timer-float {
|
.timer-float {
|
||||||
|
|||||||
@@ -1,7 +1,12 @@
|
|||||||
import { defineConfig } from 'vite'
|
import { defineConfig } from 'vite'
|
||||||
import vue from '@vitejs/plugin-vue'
|
import vue from '@vitejs/plugin-vue'
|
||||||
|
import path from 'path' // 新增:引入path模块
|
||||||
// https://vite.dev/config/
|
// https://vite.dev/config/
|
||||||
export default defineConfig({
|
export default defineConfig({
|
||||||
plugins: [vue()],
|
plugins: [vue()],
|
||||||
|
resolve: { // 新增:配置路径别名
|
||||||
|
alias: {
|
||||||
|
'@': path.resolve(__dirname, 'src') // 让@代表项目根目录下的src文件夹
|
||||||
|
}
|
||||||
|
}
|
||||||
})
|
})
|
||||||
|
|||||||
Reference in New Issue
Block a user